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Recent content by Atlas22b

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    [Scripting Question] Character Avatars like in Generation Zero

    Hi! I was wondering if anyone knows how to make character avatars like those in that old fangame Generation Zero. Here's an example of what I mean: Thanks! =D Edit: Alternatively, if there's any way to just put the square avatars back in the text box like in default RPG Maker, that could work...
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    HMs as Items in v17.2??

    Wow, this looks great! I'll see if I can manage to implement it. Thanks a bunch! =D
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    More traditional RPG Maker text box format (character avatars)?

    Hi! I was wondering if anyone knows how to make the text box format include character avatars like in default RPG Maker. I know you can display an image (as well as a cropped square image) above the text box, but I was just wondering if you can display one in the interior of the box like in...
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    Wonder Trade (offline) v1.2

    Would there be any way to use this in conjunction with the Birthsigns script? Or, for that matter, to edit anything about the Pokemon you receive besides their name? Thanks! =D
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    Pokemon Birthsigns

    Thanks a bunch! =D
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    Pokemon Birthsigns

    How do I make it so that all Pokemon have birthsigns, specifically gift and trade Pokemon? When I receive my starters, they don't have any birthsigns. (I have Wild Birthsigns set to true, btw.) Thanks! =D
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    HMs as Items in v17.2??

    Hi! I'm trying to make items that serve the function of HMs without removing the HMs from the game themselves. However, all of the guides I could find are for really old versions of Essentials, and I have no idea what to do. I'm not afraid of manually going through different scripts and editing...
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    Pokemon Birthsigns

    Thanks so much! I finally got them to work together! XD Now for that Following Pokemon script...
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    Challenge Modes

    Whenever I select an item in the overworld, the game crashes: Edit: Just tested, and items do work in-battle, if that helps at all. =)
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    How to swap overworld functionality of X and Z?

    I figured it out! I put the solution in the original post.
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    How to swap overworld functionality of X and Z?

    That works to completely swap buttons X and Z, but what I'm trying to do is just swap them on the overworld. The only things I want to change are to make X run and Z open the menu, but keep X as the Back button in menus and dialogue, and likewise have Z retain all of its standard functionality...
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    Pokemon Birthsigns

    I recently tried installing FL's Family Tree script with Birthsigns following your instructions from before, but they no longer seem to work and cause my game to crash. Am I doing something wrong, or are they no longer compatible?
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    How to swap overworld functionality of X and Z?

    So, something that's always bugged me about Essentials is that in official games you run with the back button and pause with Start, but is Essentials you pause with the back button and run with Z, which functions otherwise the way Start does. Is there any way to swap these two; i.e., make X run...
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