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Recent content by Auros

  1. Auros

    [ASM & Hex✓] Egg doesn't hatch

    Thanks for your answer, unfortunately in those bytes there's just a pointer! And in my ROM it points to free space actually (while in a unmodified Emerald ROM it points to something, even if I don't know what it does actually). EDIT I've just pasted the missing part from the unmodified Emerald...
  2. Auros

    [ASM & Hex✓] Egg doesn't hatch

    Sorry guys, I really need help with this since it's blocking the release of my hack! Any kind of information is welcomed, I don't ask necessarily for an immediate solution, some advice on how to look for my solution are useful too!
  3. Auros

    [ASM & Hex✓] Egg doesn't hatch

    Hi everyone, I'm hacking Pokemon Emerald and I'm using all the engines created by DizzyEgg & co. My problem is that no egg is hatching, as it always states "It looks like this Egg will take a long time to hatch." no matter how many steps I've walked. I found that a similar problem occurs to...
  4. Auros

    Pokemon emerald disassembly

    Hi everyone, it's been a while since my last post. I've started hacking again in this period and I'm interested in the progress of emerald disassembly project. Does somebody know at which point it has come this far? Can you provide me with more details ambo it? Thanks in advance!
  5. Auros

    Code: [EM] Dizzy's Hacked Engine

    About the special "give a custom Pokèmon", is there a way to set the ability too?
  6. Auros

    Tool: OWM: OverWorld Manager

    I don't know why but after resizing some overworlds to use 9 frames I've got a strange problem. All the frames in OWM seems to be in the correct order but while playing it looks like they're scrambled. For example if I select "Look down" as movement on AMap the frame displayed is the one looking...
  7. Auros

    [Graphics] All tileset usable?

    Hi guys, this time it's a really quick question. Are all tilesets in Pok?mon Emerald completely usable? I'm referring in particular to tileset 16 (always used inside houses), or tileset such as 34 (it contains some 8x8 tiles which graphically looks like "corrupted data"). Is there anyone who...
  8. Auros

    [EM] Battle Engine Upgrade (On Halt, Will undergo reboot!)

    You have to edit these line: "ROM_NAME = "BPEE0.gba" #the name of your rom OFFSET_TO_PUT = 0x01000000" First expand your ROM to 32 mb with XSE, then just follow the istructions to apply the engine (they're really easy to follow).
  9. Auros

    [EM] Battle Engine Upgrade (On Halt, Will undergo reboot!)

    You should open the make.py file (with a text editor for example) and modify it according to your needs. After that you should run cmd.exe and write "python scripts/make.py".
  10. Auros

    Damn university, I know how it feels. Thanks for your reply anyway, I'll be waiting for the...

    Damn university, I know how it feels. Thanks for your reply anyway, I'll be waiting for the release. Good luck!
  11. Auros

    [Script✓] Need help with a script!

    Yeah, when you write 0xsomething it means that the value is hexadecimal.
  12. Auros

    [Script✓] Need help with a script!

    Is your map (42.0)? Remember to convert all numbers in hexadecimal anyway
  13. Auros

    Emerald hack: Pokemon Emerald: 4th Gen Music

    Sorry for being retarded but I can't manage to make it work, would anyone be so kind to help me? I edited the Offset in "Makefile", then I opened cmd.exe and write "make" but an error occurred. I've already applied emerald battle engine, pokedex expansion, etc. so I thought it would be similar...
  14. Auros

    [EM] Battle Engine Upgrade (On Halt, Will undergo reboot!)

    Because the purpose of the engine is to be dynamic, so that you can for example apply it on your modified ROM. Also you can select just the hacks you really want to insert.
  15. Auros

    Hi there! I saw your dynamic OW palette system, that's really a great work! I read you're...

    Hi there! I saw your dynamic OW palette system, that's really a great work! I read you're working on the same project on Emerald, are you making progress?
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