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Thanks for the replies everyone, I was able to narrow down the issue last night. Turns out mgriffin was right - I had previously modified TV_SHOWS_COUNT in include/constants/global.h in an attempt to free up saveblock space (I reduced it from 25 to 5). However, doing that doesn't play nice with...
Hi there. I've been wracking my brain with this weird bug all day and I can't for the life of me figure out what could be causing it. I'm still fairly new to decomp hacking so maybe this is a common thing I just don't know how to solve yet, but this feels like a pretty obscure bug so I'm hoping...
You were totally right, whoops. Thanks! Got it to compile with u16 hp in BoxPokemon, though it still doesn't work after adding the call to SetBoxMonData for hp. It's a step closer though.
Hi there. Quick disclaimer I'm very new at working with decomps so some of this may sound silly. I've only been able to implement pretty basic features so far and this one has me stuck. I also am using the battle engine, item expansion, and Pokemon expansion, in case that affects this (though I...