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Hello everyone! Just reporting in to say that I've released a hotfix for a crash involving the Aguav Berry tree in Gallium City.
https://drive.google.com/file/d/12LzlZEXP6A3tb4ubZKFzjciqLEnzfV09/view?usp=sharing
Just drag and drop the data folder into the main directory and overwrite all the files.
Alrighty everyone! It's finally here, the first of a set of updates I'm rolling out. This one has been mostly focussed on getting the Battle gauntlet completed! As such this update will be dubbed
The Gauntlet Update!
18 special trials where you and the opponent will use the same type as each...
Hey everyone! Long time no see! Just writing this post to let you all know that the game is still in progress and I have what is called the Gauntlet Update in the works. Just need to get some sprites and some more code finished then it should be up and ready. I don't have a date in mind but...
I will also say for now, the battle frontier is unfinished with only a few of the gauntlets done in the current release. The dojo has an issue at the moment in the current release so it is advised to leave that alone for now.
At the moment they are only in the post game area of the battle frontier. I will be going back and scattering them through the region once I make more progress on the post game content in a later update.
Yo thanks, its the gen 6 moveset, everything is gen 6 since that was the latest gen when i started working on the game. You got a phonecall from professor hazel telling you to go back to the lab since a package has arrived for you there, it will contain surf that you can use to cross the narrow...
Hello everyone! Here's a small update to the game. It adds a couple more islands and a very much unfinished battle frontier with a few gamemodes within the battle gauntlet. The main additions however are Items to max IV's and EV's and mints to change natures. An expansion to the gold amount cap...
cause back when i first started the project I didn't like megas. The shiny rates are slightly boosted overall and hidden abilities can be obtained towards the end of the story.
use dive to get past the small body of water in route 13. also if you haven't already download and play the new version. If you don't have dive then you need to complete the event within Passing Cave and Spring Pass.
You know I am so damn sorry, I forgot this post even existed. I've been updating it slowly through the years and have been mainly posting the new versions on twitter. The game is currently on version 0.9 and currently working on it at the moment! I took a couple year haitus from the project...
I've seemed to have found a work around purely using scripts, but I'll keep the thread up and open in-case the script side falls through and i need to find another way.