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Recent content by BadgerLordZeus

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    Help Thread: Quick Questions & Answers

    It worked like a charm. Thanks for the quick reply
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    Help Thread: Quick Questions & Answers

    So, I've expanded a Fire Red rom to 32mb, and I was wondering, is it possible to point to something beyond the offset 0xFFFFFF? For instance, if I wanted to point to an image or a pokemon cry beyond 0xFFFFFF.
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    Code: Move Resource Thread

    I made a Parabolic Charge animation for Fire Red. Its nothing fancy, but It'll do. EDIT: I've made a few more animations for Fire Red if anyone is interested. Mystical Fire (I'm very happy with how this animation turned out) Power-Up Punch (this one is pretty basic, overall) And heres...
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    Tool: Pokémon Gen III Rom Hacking Suite

    Is the G3HS app in the "dist" folder? If so, try moving the app up a level into the main "Gen_III_Suite (MAC)" folder. That should fix your problem. Also if anyone is getting the following error when selecting a pokemon to edit: Traceback (most recent call last): File "<string>", line 675, in...
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    Lucario, hands down.

    Lucario, hands down.
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    Nothing much, mah friend. How about you?

    Nothing much, mah friend. How about you?
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    Sound-types theoretical strengths/weaknesses?

    Honestly, I don't know nothin' about how sound reacts to stuff, and I'm too lazy to fact check. So I'm just taking peoples words for it.
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    Sound-types theoretical strengths/weaknesses?

    Hey, all opinions and suggestions are welcome. Doesn't mean I'm gonna listen, but they're all welcome. 1. Water weak to Poison. I wholeheartedly agree; it just makes sense. 2. Bug resisting Psychic. Maybe, I don't know. I already nerfed fairy's resistance to Bug, and I'll probably do the...
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    Sound-types theoretical strengths/weaknesses?

    YES! Well, thats the plan anyway. I was thinking of making fairy weak to sound just for the sake of balance, but we'll see. Also, its definitely worth mentioning that when I said "currently" working on a fire red mod, I should have said "starting". I'm still VERY much a beginner and I'm...
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    Sound-types theoretical strengths/weaknesses?

    I'm currently working on a Fire Red mod, in which I'm gonna include a sound-type. So I was wondering what anyone would think its strengths and weaknesses would be? EDIT. After a lot of thought and research, I decided to make up a chart. Offensive Defensive 2x...
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    Adding new types into Fire Red without replacing

    Yeah, the palette order was messed up, that was the problem. It seemed to happen when I edited the file with Paint, and save it as a png file, because, when I saved it as a bmp file, the colors would be screwy. But, anyways, it worked! Thanks a bunch! Now on to part 2.
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    Adding new types into Fire Red without replacing

    Well, almost there. Inserted my icon, changed the pointers and everything, but now the palette is a bit weird, mainly the font. Since I only joined recently I can't put links or images in my posts, so I put a few screenshots in my attachments (you can see those right?). Also just a few more...
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    Adding new types into Fire Red without replacing

    Hey, I have a couple questions regarding the tutorial. I'm a fairly new to hex editing so bear with me. First: I know how to get the image\palette pointers from the data when you're inserting the new icon file, but I need to relocate the icon position table, so will the pointers be affected? Do...
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