Recent content by banty

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    1st Gen Ideal Battle Mechanic Changes for Gen 1 Balance

    Ah I see now. _SaffronGymAfterBattleText2:: text "Psychic #MON" line "fear only ghosts" cont "and bugs!" done It is kind of incredible they didn't address that in yellow!
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    1st Gen Ideal Battle Mechanic Changes for Gen 1 Balance

    Wow, thank you jojobear13 for sharing these insights and also sharing your git of all the bugs patches and trainer ai. Many of those functional bugs you've patched are bugs I also want to remove as well. And your general philosophy on the balance/design of the game definitely helps define what...
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    1st Gen Ideal Battle Mechanic Changes for Gen 1 Balance

    Thanks, this is really helpful. The Ice and Fighting changes sound relatively simple and good. I'll need to think about Psychic a bit more.
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    1st Gen Ideal Battle Mechanic Changes for Gen 1 Balance

    First post : ) (This site/community looks awesome and I am excited to be a part of it.) I am planning a Gen 1 ROM Hack and have a rough design already. But am hesitant on what changes (if any) I should make to the battle mechanics. I don't want to make changes just for the sake of change. RBY...
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    Ideal Battle Mechanic Changes for Gen 1 Balance

    First post : ) (This site/community looks awesome and I am excited to be a part of it.) I am planning a Gen 1 ROM Hack and have a rough design already. But am hesitant on what changes (if any) I should make to the battle mechanics. I don't want to make changes just for the sake of change. RBY...
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