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help with warp
Game: Pokemon Fire Red
Type: tigger
Editor: XSE
Script:
Ok well I got this script. Just about everything works as it is suppose but I ran into something that has always given me trouble (even in pokescript). So I have tried to avoid it. But now I can't. So I need help. the only...
Thank you all for saying you would like to help. Please pm me and we will talk about the details for helping.
As for lack of posts and updates well....sorry.
I got so angry at a code that I needed to take a rest from it. But that rest was too long and addicting *cough*americas army*cough*. But...
Scripter:Pokescript
Rom: Pokemon Emerald
Okay so this script is a pain in the butt...I finally was able to get over the rte 13 problem for compiling. Though There is still something wrong with the script. When you step on the script the script just freezes (yes the values are correct.)So I...
Well I keep getting a "runtime error 13 type mismatch" in my step on tile script. I can't fix it at all. I'm using pokescript, and it's a hack for pokemon emerald. Any help at all would be grateful.
#org $start
setvar 0x4400 2
checkflag 0x209
if b_true goto $done
setweather 0x3
#raw 0x00...
Good news most old scripts are in. Better yet I had become more organize with my flags!Lol Well It was hard to keep track of all the flags. Well once I add in one more starting event (which features an old crystal version character.) I will move on to the last script events. After which I will...
Hey sorry for no posts for awhile. This week has been heck. Leaving me with not much time.
I still haven't re-entered all the scripts yet. But I am adding a few new ones. Ones that I feel are making the hack have a 20% improvement in story. Once I enter a few more scripts, I will put in the old...
Pokemon Emerald
Movement script
Well for some reason when I step on the tile instead of playing what it should, it does nothing. I have tried this without my checkflags and still no dice. I have also reformatted this script for an npc and no luck. This script is non responses.
Hack of:Pokemon Emerald
Scripter:Pokescript
Well I got this script that you walk on the tile. But instead of even getting to the first message, I get a glitchy yes no kind of screen. So I figure I must of messed up before the first message.
#org $start
setvar 0x4400 2
Checkflag 0x201
b_true...
Hack name: Pokemon Pure shadow
Hack of:pokemon emerald
Well this is a map for route 3 in the game. I put the most effort in this map than any of my others. So hopefully it is game worthy.
large map warning.
Sorry it came out very small. But if anybody is still able to rate it, I would be...
Alright cool. Once I get a tileset made(or found) I will send you over the hack so you can insert it. Thanks
And Mew listens because it is actually entered as a new pokemon. I also made mew a bit weaker than a normal mew (can't have an overpowered mew, no can I?)
So I have finish putting in palmer basement and you now have a rival. Although for some reason the inserting sprites was messed up. So I will have to fix this later.
Also I am planning to add two exclusive moves along with the idea of giving the user a choice of making their legendary shadow or...
Hack of: Pokemon Emerald
Scripter: Pokescript
Once I talk to the npc he should disappear after the fade screen. Problem is...it stays black instead of returning to the game.
#org $start
lock
faceplayer
applymovement 0x01 $move
message $Who
boxset 6
fadescreen 0x1
#raw 0x56 0x0f 0x80
setflag...
Hack Name:
Pokemon Pure Shadow
Hack of:
Pokemon Emerald
Additional information about the hack:
Well other than the normal region I may try to add in a tileset for the shadow world.
Finished percentage:1%
Your hacking skills:
Scripter, storyline designer,
What help or skill you're looking...
Hello there everyone. Well I'm still working on Palmer's basement. Where you should battle Pike. Your rival is willing to do anything to beat you.
So just a small update but i didn't want to leave this thread high and dried without any new news.