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Leon's Rombase should have them, that's how i got them.
And they are also correctly indexed, maybe some have the elevation wrong from but nothing that isn't fixable.
Hello!
I coded the logic for the move "Eerie spell" and hoped for your opinion, so far testing shows no problem and it's working like a charm.
src\Tables\battle_moves.c
assembly\data\battle_script_commands_table.s
src\general_bs_commands.c
Hi, i tried your tool, everything works but the palette look messed up, but on APE the pallette is correct.
here:
https://imgur.com/jfonli5
https://imgur.com/cTzy2UY
Sorry for not responding sooner, i was busy and i had put rom hacking on hold.
Anyway, thank you very much for the input, i really apreciate that, and happy new year.
1) are you sure? because i saw Radical Red added like 5/6 new abilities, correct me if i'm wrong
edit: i asked on Skeli's discord and i got the same response.
2)i'm not talking about pop ups. I wanted to add a custom animation when a pokemon switched in with a certain ability(ex. an animation...
Hello everyone, i'm having fun messing around with CFRU.
I followed the instructions step by step in the documentation to add new abilities(that's the easy part), but the ability1 and ability2 variables are unsigned and 8bits long, which means that the max value is 0xFF, how can i add new...
Hi all! First of all amazing work, thanks to you i'm having fun creating abilities and othe rbattle mechanics.
I have question, is there a way to add new pokemons? because i tried messing around with DPE and obviously the CFRU, but i'm having errors for undefined refereces to the sprites of...
Hello, i've been a lurker for a long time, but it's the time to introduce myself, i'm looking forward to get know people that share my passions for pokemon and programming.