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I know this wasn't one of the options, but if you have any coding experience, I would recommend making your own gaming engine. By far gives you the most options and control. Atleast that's the way I am building my game.
I had actually already been working on new unown before you even mentioned it lol. I was going to upload a sample batch up into the art section for critique, but I need 15 posts first. I think I'm going to make them a "new strain" of unown, so maybe having a few more powers wont seem odd. I...
I personally believe there would be some interest in this sort of project. After all, if you think about it, pokemon's graphics are pretty bare bones (by todays standards) to begin with.
I actually read a few days ago about a project (sorry I can't provide a link) a gentleman was working on to...
I've been developing a from-scratch pokemon gaming engine and have actually gotten along far enough to start developing the storyline. I don't have much, but one of my favored ideas is that Unown will play a pretty important roll in the storyline. I'm thinking possibly even making a "special"...