Recent content by BLΛYZE

  1. BLΛYZE

    [Other Question] Alternate forms showing up as Mega Evolution

    I copied Shellos' script, but it's still a Mega Evolution when I use it...
  2. BLΛYZE

    [Other Question] Alternate forms showing up as Mega Evolution

    I didn't make any changes to the script, actually... I thought it'd be a normal different form like the Burmys or the Unowns by default... Well, what changes do I need to make?
  3. BLΛYZE

    [Other Question] Alternate forms showing up as Mega Evolution

    Is there a possibility to update to v17.2 from an existing v17 project? I've made quite some progress on the project with the v17 version already...
  4. BLΛYZE

    [Other Question] Alternate forms showing up as Mega Evolution

    So I've been trying to put the Galarian Zigzagoon line into a project to try out making new forms, but I've been having a problem. The Galarian Form for Zigzagoon and Linoone act like a Mega Evolution. When called into battle, they have a Mega Evo symbol on their status bar (see attached png)...
  5. BLΛYZE

    [Scripting Question] Need some help with Jaw Lock

    Thanks a lot for the help! I'm still really new to scripting, so yeah, I was bound to make some mistakes like that... - I kind of had a logic problem because I only wanted to check for the user of Jaw Lock and the one attacked cuz the other Pokemon of a double battle should still be able to be...
  6. BLΛYZE

    [Scripting Question] Need some help with Jaw Lock

    So I wanted to try to script a move myself for the first time. I'm having a few difficulties though. I'm trying to recreate the move Jaw Lock from Gen 8. Current state: Upon using Jaw Lock, it correctly shows the message "Both Pokémon can no longer escape!", but I can still switch out my...
  7. BLΛYZE

    [Custom Feature Question] EBS: CRC error in Positioner.exe

    So when I use Positioner.exe to reposition a battle sprite, sometimes, I get a weird error saying this: libpng warning CNxFile Object: Graphics\Battlers\[Front or Back folder]\[Pokemon's number].png But after that, it loads the sprite in question without any trouble whatsoever. Anytime I try...
  8. BLΛYZE

    black & white battle system

    Well, with the EBS, battles very close to the the Gen 5 style along with animated sprites are exactly what you get :)
  9. BLΛYZE

    [Other Question] Overworld music continuing through a battle

    I've tried putting that $game_system.setDefaultBGM("battle2.ogg") script command into a trainer event and it still played the victory ME when I defeated him... (I tried battle2.ogg with and without the quotation marks, and with and without the file extension) I also tried resetting the metadata...
  10. BLΛYZE

    [Other Question] Overworld music continuing through a battle

    Is it possible to have the current overworld music to not be interrupted by a battle? If you don't know what exactly I mean, think the final battle against Wally in ORAS where the theme already started before the battle did, and it carried on into the battle. I've managed to carry the music...
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