Recent content by BlackWaltz3

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    Crystal hack: Pokémon: Peridot Version (Final Version BETA Available Now)

    Not that guy, but I'm also stuck in the factory. I do have the journal page but I'm guessing I'm supposed to enter them on this terminal here, which I can't on account of presumably some glitched tiles. I also noticed the collisions on the vending machines on the right of the entrance were...
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    Username Changes - September 2015 [Read post #186!]

    Current username: jim42 Requested username: BlackWaltz3 There is a user with the name "BlackWaltz", without a numeral. This user is unrelated to me. Just as a heads up.
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    Screenshot/Music Showcase

    What I did was take the forest texture from here https://the-godlings-rapture.deviantart.com/art/Unova-Map-Kit-315598823 and overlay it on the water layer with a transparency of about 30%. Of course, this requires Photoshop or a similar program, so if you're using Paint you'll need to find...
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    Screenshot/Music Showcase

    Seeing the discussion about region maps inspired me to have a go. I've done a number of HGSS-styled region maps before, but never a BW-styled one. A couple of hours of experimenting and tweaking later, I have a BW-styled custom region. I present to you: Serri. All of the locations are aligned...
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    BGM looping

    I suspect you'd need to know the exact point in the file where the loop occurs and hardcode that in for each file. Alternatively, you could separate out the looping and non-looping parts of the audio track into two different files (perhaps titled track.mp3 and track - intro.mp3 or such) and...
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    Getting an Error after Modifying some system messages D:

    It would be helpful to include what your code is as well as the text or a screenshot of the error your are receiving. At a glance, I can see that Line 227 of PokemonLoad is a call to pbStartScene in the same class, which is a method requiring five arguments...
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    [Release] Pokémon Essentials, version 13 - 2nd December 2013

    I'm betting you didn't include the Pokémon Pack. Download that and add the content of the folders therein to the same-named folders in the Essentials project.
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    [Discussion] Pokemon Battle Systems

    Maruno; I saw this today and thought the battle system might interest you. I'm not familiar with Grandia aside from watching some of that video, but it looks pretty similar to what's in this one. WkljZTI2ryA
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    [Discussion] Gym (and other) puzzles?

    I think Gym puzzles are the best way for a person to show off their creativity. There are lots of ways you can create a crafty puzzle using events, and lots more if you get into scripting. Since people tend to focus on story or worlds or Pokémon a lot, this tends to be very basic. This might be...
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    How can I learn how to program for Pokémon Essentials...?

    Hmm, when I say "know how to program", I guess I don't mean "know how to program X thing in Y language" as such, especially with phrases like "by heart", but more "know what variables, methods, classes, objects, inheritance, polymorphism, encapsulation, etc are". I would figure if you can do...
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    How can I learn how to program for Pokémon Essentials...?

    Well, I guess the first question is, do you know how to program? If the answer is no, I'd suggest you try some tutorials in that regard before you even attempt to do anything in Essentials. If the answer is yes, the best thing you can do is to poke around the existing scripts and try to...
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    Bugs I've encountered while working on my project

    Not sure about the first one, but the second looks like it's trying to play a sound file X, where X is a BGM, SE, etc, but the value of X hasn't been set. So it'd be calling for ".wav" for instance, which won't work. You need to have X set before you call the music.
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    [Discussion] Releasing demos and betas

    Coming from a Game Dev/Comp Sci student, the differences are pretty clear to me. An Alpha is an incomplete version of a product distributed only to developers of the project for internal development and testing. They are (extenuating circumstances aside) never seen by anyone else. A Beta is...
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    Stuck cycling in TallGrass

    As long as you'r eable to get out by dismounting the bike and walking, actually getting stuck in long grass would make more sense than just bumping into some invisible wall.
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    VS Bar Animation with wild Pokémon

    I presume it would be a pretty simple modification to make in the scripts. Just look at how the trainer battle script calls the VS Bar method, then add something similar into pbWildBattle such that if the encounter is for X Pokémon or while Y switch is active, then it displays the VS bar.
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