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Wait, if he's gone, could someone tell me what he'd think of someone using his sprites and crediting him for them? I've ended up working on a Shiny Gold type thing, and hate making overworld sprites.
I only want to use Silver's overworld sprites. The rest I've already made got done.
Is there any easy way to switch pokemon in the rom? For example, switching articuno with marowak so that articuno could use the thick club. I've been jotting down the details of each, then exchanging stats, movesets, and the like in YAPE, but this strikes me as horrible, since I'm planning on...
I'm a bit lost on how browsing by offset works. unLZ says the image offset is 0E58C44, but that brings up garbage data. Do I need to convert the number from unLZ to NSE or is there something I don't understand?
When using wildbattle2 with battletype 0x6, it always has you fight a marowak, even if you tell it to fight, say, a pikachu.
wildbattle2 0x1 0x1E 0x0 0x6 will have you fight a marowak, despite the first argument saying it should spawn a bulbasaur.
How do I change this? Theoretically, I could...
I don't understand how to use the shinyzer.
I open it up, open the rom, tell it where 144 free bytes are free, and then what? It said the rom was successfully patched. The how-to-use tutorial says that I should tell it to setvar 0x8003 to 0x2, but it doesn't say how, with what tool, where to...
Is there a handy-dandy guide to making item events in advance map? I found one for hidden items, but a dungeon full of nothing but hidden items doesn't strike me as particularly appealing.
While attempting to change a palette in a Firered romhack, I got an unhandled exception, caused by arithmetic operation resulting in an overflow, if the error message is to be trusted.
Is this an error caused by trying to edit a romhack, an error caused by my laziness in not updating anything...