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Intro
Hey everyone! I've assembled a lot of old and new patches from people to make one patch which is super fancy! XD
Features
BW Style Pokemon Menu
BW Style Summary Menu
New fancy DarkPink TextBox
HP Boxes from Platinum
Enhanced Light Blue Oak Intro BG
No more Controls Tutorial at the start...
Is there a way so Oak is standing at the Route 1 entrance instead of just running into you out of nowhere?
More info in da spoiler.
Pretty sure there is. I'm super new please don't tell me to use ASM or something (idk anything bout that stuff) XSE stuff maybe? (I know some stuff)
Tried googling a lot, but couldn't find a proper one. Also the ones which were nice had their links broken. Don't tell me I'm lazy (which I am) cos however hard I try, I am unable to insert the sprites in this PC (works in another which is unusable now). I don't care for other gen pokes, juts...
In short, my VBA doesn't seem to save the palettes no matter what. This is really slowing up the processes for sprites inserting. If you can tell me where to get a new one/give a download link I'll be thankful. Thanks.
Thank you! Sadly, I don't use Essentials (I assume ur talking bout Pokémon Essentials for RPG Maker)... I'm getting along nicely with the hack, I struggle in scripting a bit otherwise its ok.
ÒOk, so I'm real new to scripting. I want to remove OAK being lost.
Basically, my needs:
I guess this might take ASM, which I don't know how to use. If you can tell me the solution to any of these, I'll be helpful :D.
So, I'm writing a script wbere you get an EEVEE, but from what I think, it will give the player unlimited EEVEEs. How do I change it so the player only gets it once? And after giving the Pokémon, the NPC should say somthing different. How do I change this?
BYW I am using the script from...