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Recent content by Bonnox

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    [Completed] SPEE - Super Pokemon Eevee Edition [Full Game]

    thanks for the update! i'm a fan of this game and was waiting for it! i hope you will succeed in reintroducing the scrapped content!
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    Dynamic overworld palettes

    It seems a very cool improvement, but what happens if it needs to use more palettes than the maximum number available?
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    [Graphics] Bitmap mode problem

    hey guys i solved, all i had to do was just "REG_BG2X=0xfffffff;" in C code! now i'm super happy, as i can continue my quest :)
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    Development: Decompilation of Ruby and Sapphire in C

    first of all I want to congratulate myself for the brave of starting this very important project. (i clicked the like button but unfortunately it doesn't get saved...) But why are you trying to obtain the exact assembly? Maybe to maintain compatibility with the non-disassembled-yet code which...
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    [Script] End of Battle scripts - is it possible?

    I didn't know this topic even existed, until someone in my country asked me how to insert that exact routine, so I'm sharing my (not tested) answer. I think all you have to do is the classic where offset is the number in the first comment of FBI's code. the syntax of my code obviously is...
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    [Graphics] Bitmap mode problem

    This is interesting. However, I tried setting REG_IE to 0, to disable every interrupt but at the end of my code it made the game crash... :( It seems that after the vcount reached the max value, you still have to "catch" it, or something like that, otherwise your program goes to the void...
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    [Graphics] Bitmap mode problem

    ook, so let's restart simplier... What is a superstate? And how do I clear vblank/hblank callbacks? (note that I already know what hblank and vblank are) I'm working on ruby at the moment. thank you
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    Best ROM to hack?

    At the moment, to me is Ruby. But I'm also valuating Emerald, who knows, there may be an overtake!
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    [Graphics] Bitmap mode problem

    Well, this is interesting. I don't think to have done it. By "callback" do you mean "interrupt" ? And sorry for annoying you again, what is the superstate? the tiny piece of memory at the end of memory 3 which holds the interrupt vector maybe? Oh, I just used the brain and maybe have discovered...
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    [Graphics] Bitmap mode problem

    Good morning people, I?m sadly asking for help due to a rather strange problem that occurs during GBA programming. The problem relates to the bitmap mode. First, I follow this guide: http://www.coranac.com/tonc/text/first.htm This document explains how to compile a simple first program. And...
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    Tool: Pokemon Text Editor

    awwww, Cinnamon <3 anyway, why don't you use Java? PS: I had your same idea some months ago but you outspeeded me :p
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    Survey: What ROM do you hack?

    i'm currently using ruby, because is really lightweight therefore I can hook many things that happen "in the background" without noticing any slowdown. Maybe I will switch to emerald if I can find a good complete IDB which explains how data is formatted (few hex tools work for emerald). fire...
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    [EM] Levels Above 100

    pokegods and glitch confirmed! haha great work! Sorry not to post anything which add information (but it's complete, how could I?), but I wanted to ask you: did you have to replace a lot of stock's function? is it doable on ruby? thanks
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    Research: Don't waste all that palettes!

    we could always reserve 16 slots for an "emergency situation" like mugshots you cited, for it to have its dedicated palette and shine better. For example, ruby worldmap scene is in 256 colors, but only 3 or 4 palettes are used. I think that 239 colours can be used to cover the entirety of our...
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    Research: Don't waste all that palettes!

    I once severely thought to switch to emerald, but was stopped by the lack of support for hex-tools. now, if you say there is a detailed IDB (where,where?!?!) I may rethink about it. (we put the "re" prefix to mean "again". is it working in english too?) i was just sympathising with the poor...
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