Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.
I compiled a little ASM routine and inserted it at the offset 0x800000.
Then i created a little script in XSE:
However during the compilation XSE sets the callasm offset to 0x8800000 and my game freezes on execution of the script.
Thanks for replies.
I have the following problem:
I have a person event and if the player talks to it i hide it. Then i set a flag. In a map script that triggers on entering the map i check that flag and if its set i execute hidesprite. However if i leave the map and enter it again my game freezes, but if i havent...