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Here's a text in English describing the script scenario:
The battle begins, and when the player selects an attack, a DynMultiChoice window appears. This window presents multiple options for the player to choose from. Depending on the player's choice, the attack will either proceed as...
"Can someone please help me? This multichoice script is amazing, but I would like it to open during a Pokémon battle. Can someone help me? How can I achieve this?"