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I'm trying to install JPAN's engine to add more OW palettes but when it gets to the variables for Dynamic OWs promptbox it can never progress when I put in a free variable. Am I missing something?
I'm trying to install this to add more OW palettes but when it gets to the variables for Dynamic OWs promptbox it can never progress when I put in a free variable. Am I missing something?
Thanks! I was changing a palette for a new OW sprite and when I imported it I happened to realise it was the palette for the player OWs :/
Are there any unused OW palettes I could screw around with?
How do I find and edit the Prof. Oak sprite in the intro? It doesn't seem to be on unlz-GBA (there's one but it didn't change the Oak in the intro when I changed that.)
I'm hacking FR, I copied the Old Man script (I'm using PKSV) to block you if you don't have a Pokedex and changed it a tiny bit, compiled it and now the game freezes when I trigger it.
#org 0x88005DC
'-----------------------------------
lockall
textcolor BLUE
msgbox 0x817DD03 ' I absolutely...
Something just screwed up. I have to have a tileset swap between a town and a route, only to have some glitch effects happen when I try to travel to said route (can't post pic because I don't have 15 posts :s):
Problems:
Random invisible walls I didn't make
Houses from the swapped tileset turns...
Whenever I edit a trainer using PET, the battle theme is that of the Champion, anyone know why this is happening?
Not that it affects anything much, I'm just sick of Wallace popping up whenever I battle a custom trainer.