Recent content by Captain Falinks

  1. Captain Falinks

    [Error] Kanto Pokedex not working

    Huh, so I can't have empty slots. That's news. Thank you, you cleared a big doubt I had.
  2. Captain Falinks

    [Discussion] Just Getting Started - A few questions

    I'll give you a straight answer: from my point of view, it actually IS an overwhelming amount of work. I started my own fangame in March 2019 and up to this day I'm at 2/5 of the entire game development. This is mostly because my goal is to create something huge that requires a lot of time and...
  3. Captain Falinks

    [Error] Kanto Pokedex not working

    Wait, I had the same problem. What exactly are those "empty spaces" you removed?
  4. Captain Falinks

    [Eventing Question] [v18] Blocking Pokemon Event

    Usually, when I want to create an obstacle that takes too many tiles of space, I divide the event in two or more parts that linked together make a whole. For example, the Snorlax. If you copy the image of a large Snorlax in the "Outside" tilesets you can make events using tiles as the art, thus...
  5. Captain Falinks

    [Error] HELP! v18 - Pokedex Error

    This is exactly the same problem I experienced lately; I'd like to resume the topic to see if someone found a solution. I erased the save file multiple times and corrected the pokemon.txt file, but still the game freezes whenever I try to open the Pokédex. The version is v18.1. Did anyone found...
  6. Captain Falinks

    [Error] National Pokédex Error

    Alright, I'll do just that. Hopefully good ol' Thundaga may have a solution. Thanks again for everything.
  7. Captain Falinks

    [Error] National Pokédex Error

    Good question. Usually I play the game on debug mode by accessing the Game.rxproj, and when I start the game he asks me if I want to save any changes before initializing the debug mode. And then it analyzes every script and pbs/graphic files before making the game start. Is that the "compiling"...
  8. Captain Falinks

    [Error] National Pokédex Error

    No, i couldn't access it. I simply created the "Regional" and the "National" according to the instructions on the Pokémon Essentials Wiki. USE_CURRENT_REGION_DEX = false def pbDexNames; return [ [_INTL("Regional Pokédex"),0], _INTL("National Pokédex") ]; end DEX_SHOWS_ALL_FORMS = false...
  9. Captain Falinks

    [Error] National Pokédex Error

    I did what you just said and deleted the save data right now. I started a new game again, and again the same error with the Pokédex. I did not modify the script in any way, I don't know what's happening. The message shown is the same as the one I posted before.
  10. Captain Falinks

    [Error] National Pokédex Error

    I started a new save file right now. Unfortunately, the error screens appears again.
  11. Captain Falinks

    [Error] National Pokédex Error

    Hi there, back at it with another problem. So, the thing is: when I try to access to the Pokédex, the game instantly freezes and shows this message: --------------------------- Pokemon Essentials --------------------------- [Pokémon Essentials version 18.1.dev] Exception: NoMethodError...
  12. Captain Falinks

    [Error] Script error with battles

    I tried uploading the files linked by Golisopod, and it actually worked! It was probably as you said; the problem was quite possibly in the files themselves. It was a rather silly problem, but got me hanged for a long time. You are both life savers, thanks!
  13. Captain Falinks

    [Scripting Question] V18.1 - preset IV/EV number in script and activate by switch

    As far as I know, the only way would be to create two different forms of the same trainer: let's call them Bug Cather Fred. Bug Catcher Fred,1 will have a Butterfree with a certain set of EV/IV, while Bug Catcher Fred,2 will have a Butterfree with a complete different set. Then you create an...
  14. Captain Falinks

    Script error with battles (Essentials v18.1)

    You are perfectly right, I apologize for the inconvenience. I opened up the same thread in the right section, hopefully I won't mess up again!
  15. Captain Falinks

    [Error] Script error with battles

    But I do have them. In fact, when the battle starts, the Pokémon plays their cry correctly. Let's make an example: when a wild Bounsweet appears, its cry is loud and clear and even the sprite image. It's when I K.O. him that the text appears and the problem arises. It doesn't make any cry and...
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