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Recent content by CCCPancakes

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    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    I feel like an idiot for asking this, but could anyone elaborate a bit on the A-map connections? I'll have 2 maps that connect perfectly in the viewer. I'll go into my ROM and it looks like an earthquake shook the maps apart. Is there any type of magic or sorcery involved that I'm missing?
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    Hey! I'm Back From the Social World!

    These are good enough to be in a GameFreak game. They have professional feel to it. These aren't public, are they?
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    Help Thread: Map Rating/Review Thread

    I like it. The things that bother me is the pointless path up at the top left, and the tall grass. It might just be me, but I really hate tall grass in towns, even if it's to fill empty spaces. 9/10 ------------------------------------------------------------------------------ Name: I haven't...
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    SHOP: NikNaks' Region Map Shop

    Style: HG/SS Source Image: Size: I don't know what size it should be for ROMs, so I'll say what Axenn said; Essentials. Sorry for the terrible reference, but that's the best I could ever do. Sorry about the island at the bottom, it was rushed a bit.
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    Script Help Thread (DO NOT REQUEST SCRIPTS)

    This is my first attempt at a level script, so bear with me. #dynamic 0x800000 #org @start compare 0x4055 0x5 if 0x0 goto @pokemanzget release end #org @pokemanzget applymovement 0x2 @move applymovement 0xFF @move1 applymovement 0x1 @move2 waitmovement 0x0 msgbox @msg 0x6 applymovement 0x1...
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    Script Help Thread (DO NOT REQUEST SCRIPTS)

    Thank you, I didn't realize that happened.
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    Script Help Thread (DO NOT REQUEST SCRIPTS)

    Ok, I need some help. I wrote my script, and when I compiled it I got "Unkown keyword: ssed at line 37" Line 37 is blank, and it's in between 2 pointers, @msg3 and @move
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    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    I believe its this: fanfare 0x13E
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    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Thank you. Apparently there was some sprite that was hidden causing the game to crash.
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    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    I'm using 1.9.5. I just tried it with 1.9.2., still didn't work. Also, both warps are there. Oddly enough, this is the only warp that does this.
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    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Using the same flag with 2 different scripts will "fudge up" the script. Flags are universal, they aren't restricted to one script.
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    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    I haven't looked too much at variables yet, but with flags you can set just about any random flag (save the "special" flags). It'd be smart to use flags that aren't already used in the ROM, but you can use any random number.
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    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    I could use a little help. I added a stairway into my rivals house, but now when I try warping to the rivals room, it takes me to the titlescreen. I checked the warp numbers, map banks, all that jazz, but nothing works.
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    Sierra's MEGA-HUGE XSE Scripting Tutorial

    Thanks for the help, Spherical Ice, but one of two problems now occur: - The script isn't activated at all, the guy teleports on a building - The game freezes, the guy teleports on a building
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    Sierra's MEGA-HUGE XSE Scripting Tutorial

    Could anyone tell me what's wrong with this script? It freezes when I activate it.
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