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So, I’m trying to replicate the Mew Machine screen (32:15 - 32:27, or just look at sw97mew_2.mp4). The machines were used in Spaceworld ’97 & Spaceworld ’99. For some reason, they used the Mew sprite found in the Spaceworld ’97 demos. How difficult would it be to replace the Mew sprite in...
I'm not trying to disable the Start menu entirely, just the Save option within the Start menu (if that makes sense). Ah, welp, I figured it couldn't hurt to ask here.
So, I'm currently working on a rom hack of Ruby & was wondering if it were possible to disable the Save menu option with XSE? I've done some searching the past few days and can't find any flag associated with the Save menu option so, I figured I'd ask here. Wasn't sure if this belonged in this...
Do you want to save the script or compile it? To save it, click the little floppy disk icon (can't get a pic of it. not at my windows machine right now, sorry). XSE will then ask you to select a location to save the script. To compile the changes back into the rom, click the gear icon. Hope...
I was wondering, you know when a trainer is "out of useable Pokémon" & whites out, & goes to the nearest Pokémon Center/home? Is there any way to make something like the following happen?
Using XSE, it's Offset is 0x160C4B
'---------------
#org 0x160CFB
closeonkeypress
pause 0x3C
fadescreen...
You're linking a file on your computer. Not a problem :D You need to upload it to a file-sharing site first. I'd suggest using mediafire.com. First, click the giant green button. Next, click the yellow area . Now, locate that "pkm game.DIB" file on your computer, click ok, & then click...
So, I was wondering, hypothetically speaking, is there a way (or some kind of flag) for removing the Option & Save menu items (via scripting)? I'm working on a hack to try & recreate the Pokémon Festa 2002 demo (about 75% finished with it, just some mapping left) & I wanted to try & get it as...
So, I was wondering, hypothetically speaking, is there a way (or some kind of flag) for removing the Option & Save menu items? I'm working on a hack to try & recreate the Pokémon Festa 2002 demo (about 75% finished with it) & I wanted to try & get it as accurate as possible
sXd_FG0MLSc
In the...
Map Name: Route 104 (Pokémon Festa 2002 demo version reconstruction)
Map Game: Pokémon Ruby AXVE
Comments: So, while I'm waiting on my topic to be approved, I thought I'd give you guys a little preview of my hack. My idea was to recreate the Pokémon Festa 2002 Demo. This map isn't...
Sorry about the lack of updates, haven't been able to find much recently. I do, however, have one more update for you guys. Found another picture of that concept art poster thing. You can kinda see the early battle concept art on the left. Looks like Donkey Kong's relative was once a Pokémon...
Capsule Monsters? "What is that?", you ask. Let's take a trip back to the development of Red & Green....
So, while working on my early Gold/Silver research, I decided to take a look at Red/Green's development history. At first, nothing stood out as too different compared to the final version...
A couple of updates. First off, I know that my website is acting up. It's just not displaying the html pages in Safari. If you view the source of the pages, everything is still there. I just republished the entire site & that didn't fix it >_< I'm going to call Apple's MobileMe support on...
Got some updates (too much to post in a reply so, I'm only posting the links):
* Added some information from Yamauchi's Spaceworld Keynote
*Added some pieces of Sugimori artwork to the Combined Demo Summary
*Put together an analysis of a video clip from Spaceworld 1997
(Thanks to Miretank from...