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Whoa! An amazing battle system AND a curious storyline! The combo moves and Brink Mode are especially interesting, can see many possibilities there...
You might have changed them by now, but two things irked me in the demo. One, the player can be pushed around by the last trainer when he walks...
Great screenshots! I like how the tower seems to be in an oasis. Wonder what the Seeker's deal is.
That battle background seems familiar somehow. It's not custom, is it? Makes me think of Final Fantasy on GBA, or maybe the RTP...
The Pokemon name/level/HP text feels a bit cramped in the GUI. I...
THIS, SO MUCH THIS. <3
There aren't enough fan-games that explore the history/backstory and more intellectual aspects of Pokemon. It's great to see changes from the usual "official" style and formula/cliches, too - and steampunk is awesmoe.
On having bugs for the starters, I think it's rather...