Recent content by CheeseMango

  1. CheeseMango

    [Scripting Question] Last Pokemon dialogue and music change

    Thank youuuuu! Yieeee Im so excited to use this! Thank you very much!
  2. CheeseMango

    [Scripting Question] Trainers send out Pokemon in order, v18

    Err, nevermind sorry I guess I put it in the wrong place. It works fine now! Thank you!
  3. CheeseMango

    Terrains

    Nevermind my question, I figured it out. Except the background change.
  4. CheeseMango

    Terrains

    Thank you! I have done it and my custom terrain is now working fine! But another question, I want to add dialogue to an effective type move in a terrain. Example psychic terrain is on, something like "The pokemon gathered energy from around," or something like that. And something like weakened...
  5. CheeseMango

    Terrains

    Oh sorry, thank you! Will keep that in mind.
  6. CheeseMango

    Terrains

    I want to add a custom terrain. I think it is possible to just copy and paste the existing terrain (Electric terrain, misty terrain..so on) and edit some of the content to make a new one. But the problem is that, I don't know where to start editing it. Can someone help me navigate? Thanks in...
  7. CheeseMango

    [Scripting Question] Trainers send out Pokemon in order, v18

    Hi there Nonagon, I tried out your script but and what it did to me is that after the second pokemon of the oppent fainted, it keeps sending out the fainted pokemon but it is not crashing or anything, just asking if I should switch my pokemon... What I did was copy the second spoiler with the...
  8. CheeseMango

    [Scripting Question] Last Pokemon dialogue and music change

    COOOL! That is so cool! Okay okay i will wait. I was wondering the same thing as well! I'm loving the idea! Thank you so much for the information!
  9. CheeseMango

    [Scripting Question] Last Pokemon dialogue and music change

    A question for v18...since scripts are changed in v18 I get this error. Does this need minimum edit or major ones? Sorry not good at scripting, and just curious. The battle will start but will crash when the player throws out their pokemon. I put it on Battle_Action_Switch. But I also had a...
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