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Recent content by chickenpicnic

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    [Developing] Pokemon Arena - Real-time action RPG PvP combat simulator

    Started work on this guy. More info/media on the Discord channel (check OP)
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    [Developing] Pokemon Arena - Real-time action RPG PvP combat simulator

    Yea I don't think Nintendo / Game Freak would be too pleased with people doing that.
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    [Developing] Pokemon Arena - Real-time action RPG PvP combat simulator

    That's an interesting idea. If the game gathers enough interest, that's certainly an option. Is this something that other Pokemon fan games have done?
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    [Developing] Pokemon Arena - Real-time action RPG PvP combat simulator

    Hey thanks! Hah I mean it took me around 2 months just to make the first 8 Pokemon playable. I don't think I'll do anything close to 151. I'm taking a small break from working on it for now, but my plan is to make at least 1 Pokemon per type. Oh it's only playable on PC. I use the XBox...
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    [Developing] Pokemon Arena - Real-time action RPG PvP combat simulator

    Hey thanks! Kind of same here. I've been wanting to do something like this for about 20 years. I spent the last 6 years creating my own game engine just to allow for something like this. Yea it's a lot, but I'm not sure how much of it I will actually end up having time to do. My goal is to...
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    [Developing] Pokemon Arena - Real-time action RPG PvP combat simulator

    Hey there! I'm here to show off a small project I call Pokemon Arena. Please forgive the very low quality GIFs. The game looks better in a regular format! Discord : https://discord.gg/XfmpsQq Overview Pokemon Arena should be viewed as an enclosed simulator of what a real-time action RPG...
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    [Developing] Project Renaissance

    I just stumbled on this project. Pretty incredible work so far.
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    [Completed] Pokémon Fire Ash

    Pretty incredible this is as big as it is
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    [In Progress] Origins

    Oh that's crazy. I'm doing something kind of similar. Cool to see I'm not the only one with this idea.
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    [Developing] Pokémon Lets Go Unity

    I'm curious how you got it to work on your Switch. Looks cool anyhow!
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