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I was thinking in a way to make interacting with your Pokémon a more relevant mechanic. So by using berries or special interactions you'd grow its affection and by neglecting it for too long it would cause the Pokémon to disobey you.
Since Happiness exists already, I thought it would be easier...
Hello! I'm giving a shot at scripting and I've been struggling to find a way to change the disobey function to also work based on the pokemon's Happiness!
Can someone please give me a hand?
Thanks in advance!