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Recent content by Chromuh

  1. C

    Simple GUI Menu v2 (Customizable/Extendable)

    i'm using v1.2 on v17.2 essentials
  2. C

    Simple GUI Menu v2 (Customizable/Extendable)

    actually, now that the entry is gone, it now does this thing where it shows a blank space and when I move from said blank space, it pushes one of the other icons over another icon if that makes sense.
  3. C

    Simple GUI Menu v2 (Customizable/Extendable)

    yup, that worked, thanks for the help, I appreciate it!
  4. C

    Simple GUI Menu v2 (Customizable/Extendable)

    Hm, nothing changed, the entry still appears.
  5. C

    Simple GUI Menu v2 (Customizable/Extendable)

    I have a question, could you tell me how i'd go about making it so that some of the menu entries don't appear when a certain situation hasn't been met? (e.g. having the Pokemon entry disappear if the player doesn't have a Pokemon yet or the pokedex if the play hasn't received the dex).
  6. C

    Article: A guide to beginning Pokémon fangame development in RMXP

    I love this tutorial! It really helped me, also, what is that tileset?
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