• Our software update is now concluded. You will need to reset your password to log in. In order to do this, you will have to click "Log in" in the top right corner and then "Forgot your password?".
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Recent content by Commiku

  1. C

    [Error] undefined method `*' for nil:NilClass problem

    I created a new area in my game, but whenever I enter it, the game crashes and I get this error: [Pokémon Essentials version 17] Exception: NoMethodError Message: undefined method `*' for nil:NilClass Game_Character:202:in `screen_z' Sprite_Character:154:in `shadow_update'...
  2. C

    [Scripting Question] trainer scripts reseting

    I wasnt aware of that, thats definitely the problem then. thanks.
  3. C

    [Scripting Question] trainer scripts reseting

    Hi all, Im having a strange issue where on a certain route, the scripts for the 2 trainers on said route are being changed back to the script i copied them from whenever I save and try to run the game. whenever i run the game however, i get a separate error for a different route, that says...
  4. C

    Shields down Code?

    This solved my problem. thanks!
  5. C

    Shields down Code?

    I'm trying to implement shields down, the signature ability of minior, but for some reason it simply doesnt trigger. Code: in BP battler under darmatian's zen mode pbs files for forms #----------------------------- [MINIOR-1] FormName=CORE1 BaseStats=60,100,60,100,60,120...
  6. C

    [Scripting Question] adding multitype to a pokemon that Isn't Arceus

    Yep that was it. For some reason only some of the types for silvally were defined there. Thanks.
  7. C

    [Scripting Question] adding multitype to a pokemon that Isn't Arceus

    Hi, I'm trying to add Silvally to my essentials game, but instead of using its canon ability, im trying to give it multitype so it can use plates. as of now, Silvally works fine and even changes color when it's holding a plate, but does not change type. I'm testing it using a pidgey that knows...
  8. C

    [Scripting Question] Crash on wild encounter after adding disguise

    I got another error but was able to fix it by removing "@battle.pbDisplayEffect(opponent)" and changing hasBypassingAbility to HasMoldBreaker. thanks so much for all your help!
  9. C

    [Scripting Question] Crash on wild encounter after adding disguise

    sorry for the delayed response, had to leave town for the day. I did what you said, i just have one more error that looks like it should be reletively simple but i cant seem to figure it out Exception: ArgumentError Message: wrong number of arguments(0 for 1) PokeBattle_Move:375:in...
  10. C

    [Scripting Question] Crash on wild encounter after adding disguise

    I added it before yawn, and got the same error. for refrence, here is the part of the script you were referring to @effects[PBEffects::Unburden] = false @effects[PBEffects::Uproar] = 0 @effects[PBEffects::Uturn] = false...
  11. C

    [Scripting Question] Crash on wild encounter after adding disguise

    Hi, Im trying to add mimikyu's ability into essentials following the steps listed here (I had to copy the whole comment because im not allowed to use links yet Create a PBEffect called Disguise in PBEffects and initialise it in PokeBattle_Battler, def pbInitEffects: Code...
Back
Top