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Recent content by Conan Edogawa

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    Help Thread: Quick Questions & Answers

    So I'm trying to insert new tiles into a Firered rom, but I'm not sure what the limitations are for a specific tileset/tilemap. Are there any size or palette limits, or any in general?
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    Help Thread: Recruitment & Team Building

    Hack name:To be Decided Hack of: Some GBA rom Information about the hack: A friend and I both want to work on a hack, but we haven't started yet. We want to let every team member have an equal say in what goes into the hack. Finished percentage: Unstarted Your hacking skills: Spriting(All...
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    Silver hack: Pokémon Dark Energy - Beta 5 Released

    Am I the only one that can't find cut? I've been playing for a while and I can't seem to find it anywhere.
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    Help With Fixing Tileset Transparency (Also free tileset)

    You can set the transparency in RMXP. Your real issue is the resizing you've done on some tiles. Some of the buildings look like they were stretched, which isn't very attractive.
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    [Discussion] Why does ROM Hacking outshine us?

    RMXP and Game Maker are only a tiny sampling of Game Development. There are countless other engines, as well as tools like XNA out there, they just aren't shown around here as often. I agree with what SwiftSign said, and they brought up a very good point. When I first tried hacking, I was...
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    [Discussion] Thoughts on how XY will affect fangames?

    I see where you're coming from. But from what I've seen in the trailer there was nothing to fantastic. So I think it's a matter of a starter kit rather than an engine. And I do agree with you there; creating a kit like essentials to replicate the new generation would be quite difficult.
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    [Discussion] Thoughts on how XY will affect fangames?

    There are already countless 3ds engines out there. What truly makes it difficult to replicate is coding all the systems (assuming that someone rips all the models from the rom when released). The jump between 2d and 3d is huge, and changes the coding drastically.
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    Human Potential

    This is a topic I've been interested in for quite some time, so I want to hear what you guys think about it. What is capable of a human being? What should realistically be expected of an individual? Go as deep into it as you'd like, I would love to hear everyone's thoughts on this.
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    Do you think our lives have a purpose?

    I firmly believe that we have a purpose for living. Fate, destiny, all the like are things that have my full support. In fact, I've been doing some theorizing about the subject for the past few months. I'm not going to go through it all and make a tl;dr, but if you're interested in my thoughts...
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    [Developing] Pokémon: Thanatos Version

    Actually most of those aren't errors, just differences in style. The shadows are indeed errors, but having someone taller than the hero and the vs bar changes are just aesthetics that differ from the norm a little. Anyways it's a great update Elaynii, I love the little descriptions you have...
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    [Question] How to learn to Program in RMXP?

    Do you prefer tutorials that you can read or watch? The best advice I could give you is to look around, try out different tutorials, and see what works for you.
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    [Developing] Pokemon Cosmos: Guardian & Wish

    The story's pretty generic from what I can see, but as long as you expand it in the game it shouldn't be an issue. This looks pretty good, except the battle screen. Why are the hp boxes so transparent?
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    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    So does that mean that in theory I could have each tile with it's own 15/16 color palette? Or is there an absolute limitation?
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    [ARCHIVE] Simple Questions (SEARCH BEFORE ASKING A QUESTION)

    Could anyone help me figure out how many colors I can have in a tileset? It would be a huge help if someone could let me know so I don't have to manually count every different color in the palette. I'm trying to make a completely custom tileset for a hack, and I need to know what my limitations...
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    PokeDS

    I like the looks of it, from what I've read. Is the language only C, or is it compatible with C#? And does it have 3D capabilities(the engine more-so than PokeDS itself)?
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