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I'm trying really hard to implement this into Pokemon Essentials v21 but I am not a programmer and I just can't seem to get it to work. Have you built off this since posting? I'd love to use this mechanic.
Here's a sneak peak at some of our plans for the gameplay. None of this is final and is subject to change.
=Trainer Rank=
All players begin at Rank 0. The rank determines their obedience level, what items are available to buy and what quests are available.
-Ranks:
0: Level Cap 5
1: Level...
The Ruins of Alph. 4 Separated dungeons, all with varying difficulty. Once the player has unlocked and completed all 4, the main one will become accessible.