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Recent content by D. Lawride

  1. D. Lawride

    [Developing] Pokémon Windrose

    Thank you! I'm glad you like it! :D Quick little update for tonight. I've got a map to show this time, probably one of the few I'll show so I don't spoil anything - because trust me, it's very easy to spoil something like this. ___________________________ MONOLITH ISLAND This is Monolith...
  2. D. Lawride

    [Showcase] DonLawride's Digital Art Corner

    Thank you so much! I try to keep the final draft as clean as I can, so it's good to know it can be seen! :D Two more pieces, an old-ish one and a pretty recent one: ___________________________________ Giant Enemy Crab So here's this giant enemy crab... ___________________________________...
  3. D. Lawride

    [Developing] Pokémon Windrose

    Yup! There's a story reason for this, but your starter will be a Houndour (leveled 10 for you). To balance this out of course, there will be a good variety of Pokemon in the first few areas you visit, so you can build your team as you see fit. I'll add this to the main post when I have some...
  4. D. Lawride

    [Developing] Pokémon Windrose

    Thank you for the kind words! Such Final Fantasy games did work as inspiration, as well as Zelda 2's overworld. Given the world, it seemed to be the best way to traverse the overworld without resorting to extensive surfing. Thank you as well! It's a shame Nightmare basically collapsed under...
  5. D. Lawride

    [Developing] Pokémon Windrose

    Hello! Decided to add some screenshots to emphasize the previous post, as well as a screenshot of your home island, Beacon Isle. The first one refers to Apricorns, which come in Scented and Non-Scented varieties. I'm sure not a lot of people have noticed that Johto Apricorns are, in fact...
  6. D. Lawride

    [Developing] Monster Island: Dragon Trainer -- Catch'em like Pokemon, train'em like Monster Rancher

    Damn, I love the art style going on here! How does the combat system work, then?
  7. D. Lawride

    [Showcase] DonLawride's Digital Art Corner

    Ah, you are much too kind! I'm really, really happy to hear that. I'm not entirely happy with my coloring (well, my shading and such) yet, and I'm only just starting to settle on how my linework looks, but if someone likes it, then surely I'm on the right path. And yes, I'm sure the internet...
  8. D. Lawride

    Screenshot/Music Showcase

    Two screenshots of the same feature for an upcoming project. The interface is not final, but you can see the gist of it.
  9. D. Lawride

    [Showcase] DonLawride's Digital Art Corner

    Howdy, folks! I've recently been attempting to improve in the fields of art after switching to the digital medium a few years back. I never really felt like they were worth showing much back then, but after a while practicing, I believe I achieved things that I could actually show (even if it...
  10. D. Lawride

    [Developing] Pokémon Windrose

    Introduction Pokémon Windrose is my second attempt at an extensive fangame with Pokémon Essentials. I started dabbling in more exploration oriented projects with The Island after attempting to give Pokémon Nightmare a certain facelift that had exploration as a focal point. I attempted to create...
  11. D. Lawride

    [Discussion] Is the Game Development section dying?

    There are some projects out there, also in Java, with a lot of the basics of a Pokemon engine established. I looked into trying to repurpose one or two, but I'm kind of picky about using other people's projects and code just like that. So hey, if you end up doing it and need some help.
  12. D. Lawride

    Team Recruitment/Volunteering

    Position(s) being recruited to: Currently looking for WRITERS (as in someone who can help out with the storyline, characters, etc.). Team name: Nightmare Project Team members: Cynder, Salimus,Gavin,Aamelo Game title: Pokémon Nightmare Current progress made: 5 full demo releases with several...
  13. D. Lawride

    [Discussion] What are you working on?

    Working on building Nightmare up again from the latest Essentials, with fundamental changes. Scrapping old Fakemon, making new ones, reworking the story and the more crumpled maps, among others.
  14. D. Lawride

    Screenshot/Music Showcase

    Nothing special this time around, just a screenshot with an example of the style of the tiles in my next project. We're working on it with the Allegro lib, and the engine is still very rudimentary, as seen by the lack of features onscreen. (the title is blurred because reasons)
  15. D. Lawride

    [Discussion] What are you working on?

    Working on a little original concept, a small RPG, using Allegro. Gathered a small team already (not nearly enough to get going tho ahah), got a very sketchy engine running.
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