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Ive been searching around for a way to force an egg to hatch through an XSE script, and i came across Special 0x0C2. Now, special 0x0C2 is supposed to hatch an egg, nickname code an animation sequence all included. But whenever i go to test it (egg in hand), the script hatches an egg from my...
Okay, so ive been searching around for a way to force an egg to hatch through an XSE script, and ive come across Special 0x0C2. This special is supposed to hatch an egg, but whenever i test it, another egg hatches out of it. Any tips on what im doing wrong or how to use the special right?
Im fairly new to scripting, and i was wondering; Is there a way to force an egg to hatch, whether through a special or ASM or some such? If not, is there a way to ramp up the step counter so it hatches sooner?
PS. Im using FR.
Any help is highly appreciated, thanks!