Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
Our weekly protagonist poll is now up! Vote for your favorite Trading Card Game 2 protagonist in the poll by clicking here.
Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.
For those who find this thread in the future, facing similar problems: you CAN use trygetintimidate target, just make sure in src/battle_script_commands.c you add the following code to Cmd_trygetintimidatetarget:
This replaces the line that used to read gBattleScripting.battler =...
A small add-on to provide some specificity: I am almost done with the creation of the ability, however I am having some trouble with making the engine identify the target of the stat change. I tried using the trygetintimidatetarget macro, but that resulted in the effect being applied to the...
Hello,
I am currently making an Emerald hack, and I want to add an ability that is like Intimidate but for Special Attack, called Mystify. So far I have defined the ability in include/constants/abilities.h, added the name and description in src/data/text/abilities.h, created the special status...