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Seem to be running into an issue with field skills being immediately available regardless of whether "HM_SKILLS_REQUIRE_BADGE" is set to true or false. I have set the move Strength to require the third gym badge, but it is still shown as an option even after doing a full compile, deleting and...
In HeartGold and SoulSilver, Apricorns are not stored in the player's regular inventory. Instead they are stored inside of a key item called the Apricorn Box. I want to replicate this behavior by having certain items not appear in the regular bag pockets, but only when a key item is selected. Is...
I know people have used this and DPE to add more types, but I'm wondering if anyone has made a step-by-step guide showing how to do it? I'm over here just tacking on an extra line wherever I see types listed, and obviously that's not going to work...