Recent content by doejohn126

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    False up to date

    Yeah I think I know what I did now. I kept some random parts of what I merged and removed everything else.
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    False up to date

    I tried merging a branch into mine but I eventually ended up git resetting it. A few weeks later I attempt to merge it again but it says that its "Already up to date." and doesn't merge everything.
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    [Pokeemerald] Follow Me

    (I'm using expansion by the way) For some reason when I exit a cave or room, my character doesn't move up one step in front of the door which can cause bugs, this happens even without a follower. Is there a way to fix this?
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    [Pokeemerald] DexNav (with Detector Mode!)

    When compiling I kept getting errors like this "src/battle_util.c: In function `GetBattlerFriendshipScore': src/battle_util.c:2075: structure has no member named `flags'". Usually the line has a .flags.
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    Player turns into npc

    I'm using 1.92 and yes the npc was looking down I'm going to fix that. Thanks btw
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    Player turns into npc

    After I made a new map in advance map I added npcs in it. For some reason after a battle finishes or I open and close my menu I turn into one of the npcs which is the 0x4 npc. Is there a way I can fix this? Here's a video for an example.
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    [Graphics] 128x196 OW sprites question

    A lot of ow sprite resources for fire red have 128x196 ow sprites but I can't insert them into Overworld Manager. Do I have to use a different program or something like that?
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    FR/LG Style Overworlds

    How do you import these into your game? The format is different than the vanilla fire red spritesheet.
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    [Graphics] How do you add battle animations to gen 6 and above pokemon in Pokeemerald Expansion?

    I noticed for some reason gen 6 and above pokemon don't have battle animations when they switch in, how do I add them?
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    Patch: Pokémon Emerald - ROM Base (Free to Use)

    Is there any patches for adding back the cries, so I don't have to manually add all the cries back. Also is there a way I can add back the rival and evil leader theme back too?
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    Tool: [Tool] Decomp Pokémon Randomizer

    Can you add a option to force trainers to use fully evolved pokemon so we don't come across baby pokemon late game?
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    Pyxal's Complete FireRed Upgrade Guidebook

    This more related the the dpe and cfru themself but, every time I try to build the rom I get the error "Assembling ./assembly\hooks.s There was an error compiling the engine: [WinError 193] %1 is not a valid Win32 application". What am I doing wrong?
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    Code: Complete FireRed Upgrade

    How do you access Dexnav?
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    [Pokeemerald] How To Add, Edit, And Understand Music in Pokeemerald

    Is there a way you can replace or add your song as a trainers theme?
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    FireRed hack: Pokémon: Fire Red Extended Version

    Is the gen 6 exp share in this rom?
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