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Recent content by eboxiv

  1. eboxiv

    [Scripting Question] Fusion Evolution

    this worked for me in a previous version: https://www.pokecommunity.com/showthread.php?t=293843 maybe it could be simpler by using only one custom evo method depending on the form: [CODE] # Add code for custom evolution type 4 when PBEvolution::Custom5 return poke if...
  2. eboxiv

    Report bugs and errors in unmodified Essentials version 21

    sry i wasn't aware of this dependent event glitch, all i wanted to do is to report that the tiles with terrain tag 14 are not deleted when stepped onto. i am sure someone more skilled than me can think of a way to fix this visual problems you have mentioned without stopping the tiles from...
  3. eboxiv

    Report bugs and errors in unmodified Essentials version 21

    in the section PField_Field there are two unnecessary # in lines 1336 and 1340 that prevent soot grass tiles with tag 14 from being deleted after stepping on them and it caused a grass rustling animation for some reason, although not having a grass tile underneath it...
  4. eboxiv

    Fused form of a wild pokemon (Kangaskhan) doesn't remain after capture

    wow thanks a lot, that was exactly the problem! i don't use gen 6 pokes or mega evolutions so i didn't notice form 1 is already taken :D
  5. eboxiv

    Fused form of a wild pokemon (Kangaskhan) doesn't remain after capture

    first of all these are the first modificatons that i have made in the clean v16.1 i wanted that there is a baby kangaskhan (cubone in my testing) and kangaskhan has a normal form with an empty pouch (nidoqueen sprite for testing) and a fused form carrying a baby (the regular kangaskhan) the...
  6. eboxiv

    Report bugs and errors in unmodified Essentials version 21

    if a pokemon breaks out of a safari ball, after having been fed with a bait or thrown at with a rock, it's sprite will slide down behind the players control bar. it stays there for the rest of the battle. this happens in a clean version.
  7. eboxiv

    New Evolution Method Help

    first i created new evolution methods for slowpoke to evolve and changed them in the pokemon pbs: Evolutions=SLOWKING,Custom6,KINGSROCK,SLOWBRO,Custom7, 1,1,1,1,1,2,0 # Custom 1-7# Add code for custom evolution type 5 when PBEvolution::Custom6 return poke if pokemon.smart==255 &&...
  8. eboxiv

    New Evolution Method Help

    i wanted to trigger this evolution by letting shellder use CLAMP on slowpoke from the party screen (like softboiled or milk drink), so the user could expect that the shellder will be deleted afterwards. but whatever i try, i can't successfully call the evolution. that's what i got so far in the...
  9. eboxiv

    eggs and balls

    great, that's it. thank you very very much for your help and above all for your patience with me.
  10. eboxiv

    eggs and balls

    sorry to bother you again, but there's still one little thing... i wanted to display a message in the hatching scene to inform the player about this process, like: Kernel.pbMessage(_INTL("\\se[]{1} hatched from the Egg!\\wt[80]",@pokemon.name)) ball=newGetBall Kernel.pbMessage(_INTL("\\se[]{1}...
  11. eboxiv

    eggs and balls

    yay, thanks a lot, it worked. i only had to also change the new "inheriting ball from mother script" in the day care section to: ball=newGetBall if mother.gender==1 egg.ballused=pbGetBallType(ball) end so now the baby is in the deleted ball, whichever one it was. and thanks also for...
  12. eboxiv

    eggs and balls

    as i'm a bit nerdy, it somehow bothered me, that a pokemon hatches from an egg and already has a pokeball. so i changed the hatching script so that it only hatches when you have pokeballs with you, and one of them gets deleted then and it works fine. now i'd like to make it possible that other...
  13. eboxiv

    How to delete Specific Pokémon from Party.

    here's another possibility. put this in poke utilities: def pbdelete(variableNumber,species) for i in 0...$Trainer.party.length species=getID(PBSpecies,species) p=$Trainer.party[i] if p && p.species==species pbSet(variableNumber,i) return $Trainer.party[i] end end...
  14. eboxiv

    An odd way to run variables

    for anyone like me, who doesn't find it so obvious how to put a word for y: it must be 'word', without the ' you'll get an error. numbers of course don't need this. this is useful for simple password events: pbSet(XX,pbEnterText("password?",1,12)) conditional branch: script...
  15. eboxiv

    Different way to change form

    finally got to test it, that's how it works MultipleForms.register(:STANTLER,{ "getForm"=>proc{|pokemon| next 1 if pokemon.level>=5 next 0 } })
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