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Recent content by EmoMickey49

  1. EmoMickey49

    [Error] [Using v21] NoMethodError only occurring when in battle against a Simisear and Pignite

    When I attempt to hit either of them with any move, I get these following errors: [Pokémon Essentials version 21.1] [v21.1 Hotfixes 1.0.7] Exception: NoMethodError Message: undefined method `battler' for #<Battle::Battler> Backtrace: AI_MoveEffects_MoveAttributes:118:in `block (2 levels) in...
  2. EmoMickey49

    [Script] How do I insert a choosing Starter special screen (like in RSE) into Firered?

    I wanna make it so that when I click on this machine in Oak's lab, it brings up a separate screen with pokeballs where I can choose my starter I've seen other hacks such as GS Chronicles do this: https://imgur.com/a/xOAARnE And it's also a similar concept to that used at the beginning of RSE...
  3. EmoMickey49

    [Graphics] Need help changing certain tiles at night time (such as lamp)

    I see, thank you! I tried opening my rom in APE it doesn't show that specific pallette (Im using palette 8 for the houses speciifcally) and only shows stuff from title sequence and oak, and also has map palettes 0 and 3. Also I'm not exactly sure how I would access night time palettes here...
  4. EmoMickey49

    [Graphics] Need help changing certain tiles at night time (such as lamp)

    I use advancemap 1.92 btw, this is Pokemon Firered 1.0
  5. EmoMickey49

    [Graphics] Need help changing certain tiles at night time (such as lamp)

    I've already applied the CFRU and modified my ROM to have the Day and Night system through this. I added in custom tiles to make the graphics have a more gen 4 style, and by doing this I tested to see if they appeared well at night time and most did Picture of map during day...
  6. EmoMickey49

    [Map] (Advancemap + Firered ROM) Custom Tiles appearing as invisible/not appearing in game

    So I'm trying to create a ROM Hack in Pokemon Firered (version 1.0 so I could use the dynamic palette patch) and I'm currently trying to replace the vanilla gen 3 tiles in advancemap with my own custom ones I got from several sources. I changed the entire tileset and changed the pallettes and...
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