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I'm getting very frustrated now.
Everytime you figure something out a new problem arises.
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#org 0x8000F5
lock
faceplayer
msgbox 0x880010B '"Don't you think the water is\nbeaut..."
if 0x1 goto 0x8800135
msgbox 0x880016E '"Children these days just do not\nap..."
end...
Why the hell isnt this working :P
Its for when you come downstairs from your bedroom and your friend rushes over and then afterwards your mother talks to you. But all that is happenning is the friend walks two or 3 steps and dissapears then when you walk it plays another bit of the script...
On the Header tab in A-map hold CTRL and press H, this brings up the Professional header, Scroll down to find options labeled Border Length and Border Width.
In Advance map, How do you change the size of the border block? In Viridian Forest it is 2x3 but i want it to be 2x2. Thanks In advance.
EDIT: - Solved -
Thank you :D
Hopefully it works.
Oh and in reply to your question. Using Advance text, Type in something Nurse Joy says and go to Search INI. Then overwrite what it says.
I've been manually deleting the scripts by turning off events in each map, through A-map. But I was just curious if there was a faster, alternative route.
How do I activate my script so that when I come downstairs from my room at the beginning of the game it activates?
Is it a level script? I don't really understand the level script...
Can anyone tell me what is wrong with this script...
Its for when you leave your room at the beggining of the game and an event happens where you see you mother talking to an officer...
Its saying that theres no specified dynamic offset here... "#org @thanks"
#org 0x8000E7
lock
checkflag 0x200...