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Pokémon: WaterBlue Version
~Classic Style~
a FireRed 1.0 hack by Esarty
Made in honor of the 22nd anniversary of the release of Red and Blue in North America.
This is a simple hack of FireRed with changes to resemble the encounters, trades, exclusives, etc. of the Japan exclusive Blue version...
Bringing this back to see if anyone can provide additional info as I'm close to finishing the technical stuff, but am stuck on how to change where the opening pulls Nidorino's cry to and how I can redirect it to pull a different cry without adding and replacing chunks.
I've used that for other edits, but, as shown in the images from that link, it does not cover what I'm actually looking to change. That tool changes virtually everything after you press A on the title screen and nothing before it.(unless there's something else on it that's not immediately...
Title says it all, I'm changing the sprites in the Fire Red intro but I don't know how to redirect which cry the opening pulls for the video. Anything related to it that I look up involves changing the cry audio entirely, which is not what I want to do (I'd rather the nidorino ingame still sound...
Maybe I'm late to the party, but I recall from a couple years ago that the trade editor (which is packed into PGE) could edit virtually everything about the traded pokemon, but when I tried using it now, it seems to be missing some things to edit like the nature of the pokemon. Was there some...
Did some workarounds and solved some technical issues I was having troubles with.
Should all be functioning properly now
Thanks for the assists Doc! Sorry for any headaches~
Was really hoping that'd solve it but I get completely different results for the 'go-to'.
It's on the correct line but (for the 0xE example for 0x3E0074) instead of the pictured results it comes out:
A5 7E 41 08 00 00 00 00 04 60 41 08 00 00 00 00
B9 7E 41 08 00 00 00 00 CA 7E 41 08 00 00 00...
Slowly figuring it out
Managed to get the given prizes and costs to work but the list still displays the old stuff like the Doc said(i.e. lists clefairy at 750 coins -> select -> so you want pikachu? -> yes -> deducts 620 coins and pikachu acquired)
Tried looking this bit up and, unless I'm...
thanks!
heheh certainly a lot to take in
through my own tinkering I managed to find out how to change stuff like the pokemon and coin values and stuff but I somehow caused the starting message of all the clerks (not just the middle guy I was working on) to go from "We exchange...." to " e...
Might've been covered in a video and I missed it but, what about editing stuff like game corner prizes? I've found tools that take care of the majority of stuff that I'm working on but nothing on this particular thing. I thought it'd be similar to the mart but it's a bit more complicated.
Hey I'm working on a slightly tweaked version of Leaf Green and am having trouble editing the Game corner prizes.
I haven't found a tool to edit them and I'm so new to hex editing it's a bit over my head
Any help would be appreciated
thanks in advance
Playing through Ultra Sun trying to figure out a cool team with balance
The only confirmed members are Incineroar & Lycanroc (Dusk)
I'm not sure what I should go with for the other members
Ones I'm toying with the idea of but am not committed to are Alolan Ninetales, A.Exeggutor, & Ribombee...