Recent content by fabaaun

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    [Developing] Pok?mon Journey

    Pokémon Journey Project Title: Pokémon Corruption Game Title: Pokémon: Journey Dev-Team Name: actually none ._. Dev-Team Members: fabaaun (the one coding, RPG Maker-ing and political affairs like posting things here); danothyus (storytelling and plot issues); and some special thanks do FJanick...
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    Anyone up to a new Dex?

    Well, I'm not showcasing anything in here. Instead, I'll be asking the community a favor. If anyone would like to collaborate with me and a friend of mine with our fan-game, it would be most appreciated. I have no threads about it posted in here, yet, but I can tell you guys a little about it...
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    [Essentials Tutorial] Turn HM moves into items

    Is there any way to, instead of activating the move from an item, activating it from an event?? Like, talking to a rocket and calling the Fly menu, interacting with a ship to start surfing or touching a scuba to dive the sea? Also, if you could answer this question I present here...
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    Adding the Eon Flute's flying

    I can't help you scriptwise... But, since it'll be an item, and a Key Item one, it can be registered in F5. Or another hotkey, since the game allows from F1 to F5... I myself can't tell you how to turn those settings on.
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    Adding the Eon Flute's flying

    Please, refer to this topic: https://www.pokecommunity.com/threads/304725 Or this post (of said topic): https://www.pokecommunity.com/posts/8169918 It's not exactly what you wanted, but that may work. What you could do is an iten that warps to player into another map and changes it's sprite...
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    Putting the Flash circle around an event

    The idea is to trigger the Flash effect (the big squared-circle light thing) when the player interacts with an event, but the event would be the center of the Flash, not the player. Like a campfire on a dark forest, that would be a nice example. Is that possible? And if so, would I be able to...
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    Changing the ribbons summary page into a Pokédex page

    Hello there... Well, I'd like to know if there is an easy way (that does not involves large extra scripting and reworking) to change the last page on a Pokémon Summary (the ribbons' page) into a portion of the Pokémon Pokédex entry. Just the "KIND" information and the "ENTRY". Images to help...
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    [Question] Any Unity3d Pokemon scripts to use?

    Well, the Pokémon Essentials demo is quite complete in terms of explanations. The most difficult part would be using RPGMXP... you could waste a few hours watching YouTube video-tutorials about mapping there, since all you'll do on your first try is mapping and eventing. Here is a good mapping...
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    Forced Evolutions

    That may be a wild guess... But, for any chance, did you try swapping the two evolutions on the "pokemon.txt"? I think the script takes the first one in line... like, and Eevee would evolve into a Vaporean with it, not any other form.
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    Pokemon Isles of Battle (name pending)

    Giving some love to this project. It's quite a nice idea and, somehow, remembered me of Battle Revolution (heck, even Stadium and Stadium 2!!). The idea of a hub with lots of exits to differents places is a nice catch if you are willing to make every place a different environment. Was that the...
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    [Question] Any Unity3d Pokemon scripts to use?

    Don't you think you should start with what we already have available (I mean the RPGMakerXP add-on and most of the help that is directed to that program) before you try a new program? I mean, Unity3D can make awesome games, but if you are new to coding or even game-making, I think you should...
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    Salutions!

    Well, hello there! I'm a newcomer here, newbie in PokéEssentials and veteran on RPG Maker XP... Currently working on a Pokémon game with my friends with a pending title. I'm from Brazil and I just love Ludicolos. I guess that's all =P
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