Recent content by Facedcrown

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    Using variables for wildbattle?

    Heres the full script [emerald] if anyone wanted to use it in their games: #dynamic 0x800000 #org @start lock checkdailyflags checkflag 0x930 // This is a berry girl I got rid of to take her daily flag. if 0x1 goto @nope msgbox @prompt 0x5 compare LASTRESULT 0x1 if 0x1 goto @yes msgbox @cancel...
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    Using variables for wildbattle?

    Thank you so much! I had a feeling thats what I was calling, and i certainly dont have 37000 pokemon... I have to rearrange some variables since 0x8003 is used by shinyzer, but now its feasible.
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    Using variables for wildbattle?

    I am trying to, for the purposes of my problem, debug part of a script that generates a random shiny to battle. The game immediately crashes when after waitcry. I have no idea why this is or how to fix this. Anyone try working with random numbers on wildbattle here before? Will I have to do each...
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