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Hmmm i'm not a fan of the ground and grass texture :/
They are to simple and plus we can see the pattern repeating
I like the building
I think it's lacking of details to bring life into yours maps
Yep ! And I suppose that the ability point our guardian can earn is limited right ?
We can't maximize all the passive and active skill I presume ^^
And talking about passive and active skill, are they only for battle or for overworld too ?
Epic boss battle planned ?
OH, and..... OPEN WORLD ...
With your replie, another question come in my mind, if you defeat the another guardian, do you insta win ?
If that the case, I'm sure guardians are more harden to take down than the astra
Because if the astra obey to the guardians, it can mean that guardians are stronger than astra, no ?
Adding all the 721 pokemon in a fangame has one goal : get more viewers/players.
Because I don't see the point, like it was already said, there is about 100 pokemon in each new pokemon games.
And I'm one of those who like quality over quantity. Adding all the pokemon in one game, every one can...
I like this :D
So, will we have this in battle ? (G -> guardian, A-> astra)
-G vs G / A vs A
-G&A vs G /G vs G&A
-G vs A / A vs G ?
Other questions :
- What are the features you're planning for your game ? (Craft system, quest system, minigames, Inflitration phase, choices who can change on...
Hey, question
Does the main character and his opponent will fight on their own too ? Because if they have a weapon and don't use it, I don't see the point for them to get one ^^
No, it's really better ! I like it, keep the good work !
You can add a little bit of detail when you will have finished the map (like broken tree or else).
Mapping is really important ! Since the player will spend many hours, exploring those maps, it has to be something we can enjoy through wonderfull maps ! Details change everything ! :P
And add with this a great OST and you're sure that a player will stay in a zone/map just for that music and...
The way you put the tree is okay
But your maps lack of details, it's too clean, not natural I think. I'm also in a fangame project, pokemon for?t ?ternelle (eternal forest)
And here an exemple of how our mapper do his map
You can take inspiration from this (not copy)
This is what I mean by...
You can go like this and hopefully, maybe someday someone will join you as a scripter and will help you make it real what's in your head about this :)
And don't worry, I think everyone is aware of the fact that Real life is more important than fangames :)
I'm on a french team who's making a...