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Pokemon migratory patterns?
Imports and exports of rare exotic pokemon?
Travelers who brought breed and released pokemon into the local area.
Or a combination of all a young professor studying how foreign pokemon from a far away region react when introduced to the new ecosystem.
Just thoughts...
Testing v1.2 on PE v17
Everything works so far with the exceptions of liquid voice and the laser move (will edit in the a.m. with correct name as im not at my pc atm.)
Also i have defined all alolan forms pokes if you need that I can get it to you (i.e. rattata, vulpix, etc.)
1. Does this sound like a cool idea?
Indeed it does. Unique and I think it is a cool concept.
2. Does this sound viable?
Some parts may be harder than others but with time and effort anything is viable.
3. Is anyone willing to help (I am willing to learn so some patience may be required)?
I will...
Best answer is C+P an existing mons stats that are similar to what you would want or think your fakemon should be like. Then edit your #/name/Internal name and typing. Thats the easiest and probably most accurate way i could think of offering balanced mons.
I think it relies on implementation and execution. Fakemon are cool but, if the lore is bad or the sprite is horrid then they become eyesores. Another thing is the region does it all make sense together? How does it look? How does it feel? It all just depends on a variety of variables.
I use dppt/hgss sprites and tiles. Check deviant art and grab any free use tiles you can and then get a tileset template and make your own. Ik what you mean though hgss has that 3desque model look and dppt still has the sprite look. Wish you the best.
So the multipleforms wouldnt be needed in this case as they keep their form.
Only needed for alolan form pokemon? Or pokemon like shellos (was using his lines for alolan forms) (and arceus for silvally)
Ok so I have added the necessary sprites needed so theres no graphical data missing. My question is how would I make an event to add a specific form pokemon to the players party?
I am trying to give the player clone pokemon (Bulbasaur/Charmander/Squirtle.
I copied the beginning pokemon...
Thank you very much, that was exactly what I was looking for :)
now to see if I am going to be able to successfully upgrade it to v17 (dont see why I shouldnt be able to but that depends on the scripts)
Ok so I am wanting players to be able to create their own character using pieces such as Hair/Clothes/Eyes
what would be the best way to go about doing this? Are there any scripts floating around that allow this? I know how to add multiple characters but I am wanting them to be able to have more...
Wish I had seen this like 5 hours ago lol... spent an hour editing gens 6 and 7. Still not finished as several have inaccurate shapes but they have place holders to allow the game to run atm.