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Recent content by FlyingShell

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    [Other] Finding free (I)RAM spaces for 16 midi channels

    Recently, I started doing some music hacking, and tried to expand the midi channel limit from 10 to 16. The problem is that since the music engine must handle 6 more tracks, I must re-point the pointer to larger free space in the RAM for the handler. Otherwise, it would overwrite bytes adjacent...
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    Code: [FR] Sideways Stairs

    OH MY GAWD! I was waiting for this for like, 3 years! Thank you! :D
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    Which starter will you choose?

    Ehh.. I don't know.. Both are.. um.. not bad, but ya.. And the design of Litten is kinda lame.. :d
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    FireRed hack: Pokémon Platinum Red & Blue Versions - Alpha 1.3 Released!

    Hey, GoGo, can you make 3D effects? ( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)
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    FireRed hack: Pokémon Platinum Red & Blue Versions - Alpha 1.3 Released!

    Yup. It hasn't been released yet, but currently there are some new BGM stuffs on youtube only for platinum blue. Check her channel.
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    ASM Tutorials

    I'm using Firered(Squirrels) and flag ID is located at 0x020386AE, but it resets its value to 0x00 when I save the game and continue it.
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    ASM Tutorials

    Urmm... It seems that "Finding the last trainer's name" ASM doesn't work when I save the game, and reload the game. Should I do something with SAVE function?
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    ASM: Seasonal Music Switches (Like BW/B2W2!)

    Oh gud, this is awesome. (O _ o) (o _ O) Gotta try it on my rom..
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    FireRed hack: Pokémon Platinum Red & Blue Versions - Alpha 1.3 Released!

    whoa.. that's cool. O_o Are you gonna change the regular wild battle music in blue?
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    FireRed hack: Pokémon Platinum Red & Blue Versions - Alpha 1.3 Released!

    Uhh.. What is that for? Why is that text going down? Hmm..
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    FireRed hack: Pokémon Platinum Red & Blue Versions - Alpha 1.3 Released!

    bug: 1. If you do something and save, and reset the game, and hit new game, the rival doesn't appears in your home. And you can't get the pokemon. 2. While the rival is following you, if you are infront of the lake verity sign, you can "STEP" on him.
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    ASM Tutorials

    Thanks! Now it's working! Btw, I like your ASM tutorial. :)
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    ASM Tutorials

    Umm.. I wrote ASM to load the move name, but this code makes the game freeze. But I don't know what is wrong with this. Any solution?
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    GoGo's MEGA-HUGE Sappy Tutorial

    I changed the RAM pointers to expand the amount of tracks, it worked well, but some notes doesn't disappear(after title screen) and plays forever. How can I fix this?
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