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So, I was trying to insert just a single type into a rom but upon completion of step 1 I went to test the game and after the initial cutscreen at the beginning the game cuts to black.
{The screen at which this happens is where the charizard should pop up}
I was wondering what I might be doing...
Not sure what to tell you, I just checked the download file on Mediafire and was able to download it.
Yes the game is complete. Unfortunately it's not 100% bug free, but there will not be any further updates to this game. While the game does have a finished storyline included, the storyline...
This game does include some storyline but it is few and far between in comparison to some other rom hacks. This game is mainly focused around difficulty.
From what I gather you might enjoy this game because this game offers a challenge and that seems to be what you are looking for.
If the movement permissions have changed then there is not much that I can do. But I have tested the rom and it appears as though the permissions have stayed the same as what I have programmed into the game. So hopefully this diagram will give you a step by step guide on the room with the warp...
Yeah, I am aware of that issue as well. Unforuntaly that underground space uses the same tileset as the hideout for you mentioned previously. I won't bother seetting out a map for that space since there is nothing down there except for NPCs who don't add all that much to the game.
As far as...
It's not supposed to no. This is the second time that I am seeing this issue however and am not sure why this is happening.
I can tell that the movement permissions have remained the way I have wanted them to as have the positions of the NPCs. It seems as though the tiles that I placed have...
Not sure exactly what the problem is there. At the risk of telling you something that you may already know, once you download the file you will have to patch it onto a clean firered rom before playing it. Other than that I don't know what to tell you, cause I haven't heard of this problem from...
Yeah this is my bad. Knife's Edge Cave has been removed from the game itself since it didn't lead anywhere as well as coding problems.
The good news is that you should be able to find Beldum in the patch of grass found in Orched shore instead. I'll update that in the document for finding Pokemon.
The final version is available. The download link is in the initial post on this thread. If you have any questions please look at all of the files included in the zip file because these should be able to answer them.
The new version will not include the physical/special split but it does fix some of the typos which you have mentioned as well as others which have been found in the game. :)
Just thought I'd link the latest update video here in case anyone wants to see the latest news on the Hollow Mysteries updates.
https://www.youtube.com/watch?v=tiADsuAynjs
For those that can't watch the video it mentions what some of the latest updates are:
* Decapitalisation of all Pokemon...
This is just a suggestion. Normally I wouldn't recommend it because it wouldn't work too well but I think for the backsprites of these two you could just chop off a certain amount of their legs and then resize the sprite using paint if necessary. Sure you may have to edit pixel by pixel to get...
For those of you who prefer to watch rather than read the details below are in the following video.
https://www.youtube.com/watch?v=49Ef22jD3oc&list=UUHJ9ykRYbWQbvFeviqqz6Gw
To summarise the video briefly I aim to do one final fix on the hack. The version available at the moment has saw things...