Recent content by GangstaNerd

  1. GangstaNerd

    Pokémon Afterlife Part II - Seeking Game Testers

    Currently Seeking game testers for the near-finished development. This game is a direct sequel to Pokémon Afterlife Part I. You can start a new game to start a new journey or continue where you left off after finishing Part I. Depending on your outcomes from Part I can determine what happens in...
  2. GangstaNerd

    Script: [v17+] Roaming Icon on Map

    Yes exactly! I thought that it would roam on the map but randomly appear or be centered along the route. I guess I thought wrong. Lol
  3. GangstaNerd

    Script: [v17+] Roaming Icon on Map

    I haven't changed anything with the algorithms. Your images show it operating the same as mine. If you notice that entei icon is on starting region map position on route 5 (0,11,7), and the map size of that route is 1, 111. When you change maps and when entei moves will will never appear...
  4. GangstaNerd

    Script: [v17+] Roaming Icon on Map

    I ended up testing this issue in the Vanilla V20.1 and determined what the issue is. It is positioning the roaming pokemon based off the map position, without calculating the map size. I tried it multple times on the vanilla version and the roaming pokemon always showed on the map on the exact...
  5. GangstaNerd

    Script: [v17+] Roaming Icon on Map

    I'm using v20.1. Yea the encounters of the other encounters work properly on the map and is positioned correctly.
  6. GangstaNerd

    Script: [v17+] Roaming Icon on Map

    I have more of an open-world town map, and for some reason the roaming icon only shows up in the top left portion of the map. I tried looking into this to see if there was any way I can adjust the script but it only adjusts the height and not the width. I'm also not not great with scripting so...
  7. GangstaNerd

    [Completed] Pokémon Afterlife Part I

    Pokémon Afterlife Part I (v2.2.5) update fixes the Sandy quest not functioning properly. See bugs fixed for more details.
  8. GangstaNerd

    [Completed] Pokémon Afterlife Part I

    Did you save the game before starting the quest entirely, or after starting the quest to find Sandy?
  9. GangstaNerd

    [Completed] Pokémon Afterlife Part I

    So I found out what joi play is, and this is amazing. I tested out the game on joi play and did a trainer battle and wild battle and didn't seem to have an issue with it. I did notice that there is an rpgmaker plugin, it has an updated version that says rpgmakerxp-z. I don't know if that's the...
  10. GangstaNerd

    [Completed] Pokémon Afterlife Part I

    I'll have to look into this. I just tested it and it seemed to work fine for me. It should still work though if you have her. Which version are you playing on?
  11. GangstaNerd

    [Completed] Pokémon Afterlife Part I

    To be honest I've never heard of joi play until now :LOL: . I would totally be interested in learning more about it though.
  12. GangstaNerd

    [Completed] Pokémon Afterlife Part I

    So if you check your quests, it will give you a series of clues, like a scavenger hunt. This will lead you to the next set of clues until you find the Tome. As for the difficulty you can change it if you go to you cottage and activate the console. There are 3 difficulty settings.
  13. GangstaNerd

    [Completed] Pokémon Afterlife Part I

    Unfortunately, no it can only be played via PC.
  14. GangstaNerd

    [Completed] Pokémon Afterlife Part I

    Unfortunately, I made Charmander super rare to find, he can be found in Diov Town, Nettor Forest, and Detsaw Woods. So for the vendors, I made the player able to access a lot of items from the get because it was meant to be a short game, the items are also available only during certain day of...
  15. GangstaNerd

    [Completed] Pokémon Afterlife Part I

    What do you mean exactly? Are you talking about in the game or how to download the game? If you talking about in the game you have to go to the watering hole in Detsaw Woods.
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