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Recent content by giova90

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    [Released] Pokemon Blue Chrome

    hey luka it's all perfect a part one thing...the ballons for battle. the idea to be changed on different type of battle is good...but the graphics should be improved for me!... you might use the graphic of the apple messages' ballons... it's nice isn't?
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    [Released] Pokemon Blue Chrome

    'cos it's too big to carry on!XD
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    sorry man i'm very busy with my project

    sorry man i'm very busy with my project
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    Help recruitment thread

    ahah it's real...how can do the animated gif??? edit ...here my screen from pc http://img32.imageshack.us/img32/2055/introreal.png...believe me i haven't insert an image in the visual boy box...is real so... i'll do an animated gif when i'll succed to do XD
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    Help recruitment thread

    Hack name: Pokemon Triforce Hack of: FireRed Additional information about the hack: -An hack with a great grafic and a middle complete Plot-game(written in italian till now:embarrass) -no-fakemon -no-"stupid" tiles -no-"stupid" script Finished percentage: -the whole grafic base is on 80%...
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    Development: Pokémon Fire Red Hacked Engine

    ok ...someone have already added some OW and palette?....i've followed the manual but once modified the hack on my HEX the rom does error in every programs(advance map and overworld editor)... so as already somebody ask it, release a patch that adds a great number of OW and palette(i could be...
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    Development: Pokémon Fire Red Hacked Engine

    the same my question on a previuos page(but without replies) XD
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    FireRed hack: [HotM August 2009] Pokemon Dark Cry: The Legend of Giratina

    The best for now XD...i love your trees\grass palettes
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    [Released] Pokemon Blue Chrome

    hihi you said right XD... sorry for my italianish XD
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    [Released] Pokemon Blue Chrome

    it could be possible make this rpg a mmorpg????...i guess i should be awesome
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    Development: Pokémon Fire Red Hacked Engine

    fantastic job!...i could be fantastic also have the following OW like pokemon yellow and HG SS...and maybe to be a change by ow trainer card and back when you play ...so start to change the character when you would like to do it...:-)
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    Tool: Nameless Tile Map Editor [NTME]

    yes...thank you very much...but it's start a sort of problem.... i've tried to insert in the game so...but the size has changed again...look...the background appears with another size :-( i think it's a bug!!!but i hope no because it's a very usefull programXD..please reply
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    Tool: Nameless Tile Map Editor [NTME]

    very good programs ...really!!! better than others tilemapper XD... anyway...i've a question: i fellow your video tutorials...i do everything with sphere and it's ok i made my tilemap.raw with ntme but when i try to reopen the raw with its the image have the size(keep ratio) changed like this...
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    Tool: Day/Night System by AndryAndrew & HackLars - Version 1.1.0 released!!!

    okok but i see in the dante's site pokehacking a screen with the clock in the bag that said: the real hour with the current day(monday i think)...so my theory(maybe wrong) is that, the clock is internal, it's not like the time in ruby....but say the exact hour...now you can't follow this resonment?
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    Tool: Day/Night System by AndryAndrew & HackLars - Version 1.1.0 released!!!

    i re-start to make some days ago...i'm preparing a new hack ...better than other...but i decided to not post anything...also because now it can be modify all!XD...(please i'm hacking fire red now...how many times i'm waiting for the DaN to support my hack???.....anyway ...have you already asked...
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