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I've been trying to add the function to automatically send Items to the PC if you're picking up an Item while the Bag is full, using this tutorial from the pret/pokeemerald wiki.
The game does compile, but I still can't pick up items when my Bag is full.
I've uploaded my attempt here. And...
The only one I know of is the project of cawtds (https://github.com/cawtds/pokefirered). It has (to my knowledge) ported over most of the changes from pokeemerald-expansion over to pokefirered.
It has currently, however, some issues with the FireRed/LeafGreen-exclusive features, such as Teachy...
Update:
The issue was that I had included a file that doesn't exist in my project, in this case "pokemon_debug.h".
After that, I had to add the palettes from pokeemerald-expansion by adding the following lines to src/graphics.c:
Thank you so much for your help!
Thank you. I've modified the file, and now I have a new problem:
The make command does not recognize my changes. I've tried deleting and recreating src/pokemon_icon.c, but nothing changed. I also tried touching the file and the entire folder, but it still doesn't work.
I don't get any errors, I...
Update:
The issue has been resolved. I had included a file that doesn't exist in my project, in this case "pokemon_debug.h".
After that, I had to add the palettes from pokeemerald-expansion by adding the following lines to src/graphics.c:
My original post follows the underlined part...