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Recent content by Gorbeh

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    [Essentials Tutorial] Scripts defining rival trainer Pokemon details

    Do you mean EVS as in Effort Values? If so do you want to customize the individual EV values each opposing Pokemon has in order to alter its stats like the IV option or do you mean EV yield and have certain trainer Pokemon give higher EV yields upon defeat? Both should be possible although I'm...
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    Hey, I couldn't help overseeing you asking about Photoshop/GIMP (I was checking to see if a mod...

    Hey, I couldn't help overseeing you asking about Photoshop/GIMP (I was checking to see if a mod was online). What I recommend for those who can't afford Photoshop is Paint.NET. It's a little more useful for spriting than GIMP in my opinion and even though I have Photoshop (student rates ftw!) a...
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    [Essentials Tutorial] Scripts defining rival trainer Pokemon details

    I previously was asking what scripts I'd need to change to define what Pokeballs an opposing trainer uses, but I managed to figure it out after further searching. I have turned this into a tutorial for those interested in doing the same (if a mod could please change the [Question] to [Tutorial]...
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    [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

    Yeah sorry, I'll try to reproduce it tomorrow (later today). I stupidly quit the program without thinking so couldn't get any info and I've been putting off replicating it since it took forever for the guy to even say I had an egg the first time.
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    [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

    @~Frozen Darkness~ Yeah I dunno what's up with the egg script, I had a party of 5 and went to get an egg from the daycare and there was an error when it was trying to generate it.
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    [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

    I fixed the problem with morning, day, and night encounters not working. I had to remove the plain Land encounter and now it works. I have a question though, so I'm trying to make it so the Pokegear radio will make it so that no music is playing by having it play blank.mid (for when you want to...
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    [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

    @Sero, try using this: Kernel.pbAddPokemon(PBSpecies::MURKROW,5) in the script part of a conditional branch. And for number 2 I'm not sure exactly what you're saying but try adding graphics for the four items that don't.
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    [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

    I tried that and now there are no encounters! It seems it is only counting "Land" for the grass encounters.
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    [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

    Night time encounters aren't working, at night it just uses the "Land" encounters and not "LandNight", . Have no idea what is wrong since it's not throwing any errors. Has anyone noticed this and/or have a fix? I tried it on an unaltered copy of the starter kit and same issue. I haven't tested...
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    [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

    @Maruno Actually what you just wrote is exactly what I was looking for. I wanted it so that only one map per day has a swarm and I was also planning on making it so that you used surf instead of fishing (because it'd make more sense on the maps that are 90% water). Like I said what I wrote was...
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    [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

    Is it possible to do this as an array such as: swarms=[[17,PBSpecies::RATTATA,10,15],[18,PBSpecies::NIDORANmA,10,15],...] (ie [map id, species, min level, max level]) And then pick a random map that will reset each day (unsure how to do this): swarmData=swarms[rand(swarms.size)] And then do...
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    [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

    Wow I never knew that! Thanks! You are a life saver! I've spent hours manually searching for stuff in all the scripts.
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    [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

    Which script is the def pbPlayCry in?
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    [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

    In case you're wondering this is what I ended up doing: i116.photobucket.com/albums/o5/Gorbehz/eventbattleme.png And since I pretty much just copy and paste then edit to make new trainers it's only two more things I need to edit, the prebattle ME and the map BGM. Also gives me more flexibility...
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    [Archive] Pokemon Essentials: Starter Kit for RPG Maker XP

    EDIT: I managed to fix it via eventing. Pretty much just added play ME right before the pbTrainerIntro and Kernel.pbNoticePlayer then a Audio.me_stop after that and a Restore BGM/BGS. And then right before the selfswitch a Audio.me_stop and a Play BGM (of the current map). I also had to delete...
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