Recent content by Gotowork2004

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    Red hack: Shin Pokemon Red/Blue/Green/JP builds (Bugfix, AI, and QoL patch)

    I noticed a visual bug when viewing a pokemons stats while that pokemon is inside the PC. The typing is incorrect for some pokemon and for others there is a long lag period before the screen loads, and then when it does load it appears with garbled text. Examples of what I mean are attached. I...
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    Red hack: Shin Pokemon Red/Blue/Green/JP builds (Bugfix, AI, and QoL patch)

    Makes sense, thank you for the explanation!
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    Red hack: Shin Pokemon Red/Blue/Green/JP builds (Bugfix, AI, and QoL patch)

    Excited to try the new version! Question, when I boot up the game i get an error message regarding my emulator. So far I haven't experienced any issues, but I am curious what is making the message appear. I am using the pizzaboy emulator on android, same emulator I have used for the past few...
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    Red hack: Shin Pokemon Red/Blue/Green/JP builds (Bugfix, AI, and QoL patch)

    Very minor bug I just found. I was battling a Mr. Mime and it used doubleslap. When the move ended, instead of saying "hit x times" it said "48 error" and then the dialogue box went away very quickly. Doesn't seem to have any impact on gameplay. EDIT: I have attached a picture. If it helps, the...
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    Red hack: Shin Pokemon Red/Blue/Green/JP builds (Bugfix, AI, and QoL patch)

    Haha, I appreciate all of the efforts! I never use itemfinder so I probably would have missed that one lol
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    Red hack: Shin Pokemon Red/Blue/Green/JP builds (Bugfix, AI, and QoL patch)

    Very cool, thank you. I downloaded the new beta patch, seems like everything is fixed. I bet it must feel like whack-a-mole with the bugs, fix one and another pops up.
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    Red hack: Shin Pokemon Red/Blue/Green/JP builds (Bugfix, AI, and QoL patch)

    I noticed a couple of issues with the hotfix patch: 1. Early stage pokemon belonging to trainers no longer evolve when hard mode is active (for example trainers in viridian forest are using level 70 caterpie and weedle instead of butterfree and beedrill). 2. Super minor, but when you boot up...
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    Red hack: Shin Pokemon Red/Blue/Green/JP builds (Bugfix, AI, and QoL patch)

    I just noticed a bug with vitamins. They are no longer increasing stats/stat exp. Even on pokemon that don't have any stat exp or low stat exp. When i use the vitamins, both stat exp and stats remain the same. Most of the time, the dialogue still shows up as normal ("bulbasaur's attack...
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    Red hack: Shin Pokemon Red/Blue/Green/JP builds (Bugfix, AI, and QoL patch)

    Thanks for the response! I might just leave it as it because it is pretty funny seeing such a high playtime.
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    Red hack: Shin Pokemon Red/Blue/Green/JP builds (Bugfix, AI, and QoL patch)

    I've come across a pretty insignificant glitch, not even sure its worth fixing but i thought i would mention it. I updated my game to 1.23.09 last night and the playtime for my game, which was previously maxed out at 255:00, now shows up as 32767:00. I used speed up a lot, but I don't think I...
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    Red hack: Shin Pokemon Red/Blue/Green/JP builds (Bugfix, AI, and QoL patch)

    I thought it was something like that, but wasn't sure. Excited to play the new update, sounds like it will be a good one!
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    Red hack: Shin Pokemon Red/Blue/Green/JP builds (Bugfix, AI, and QoL patch)

    Hi jojobear13. First off, just wanted to say that I love this game, thank you so much for making it! Second, I had a question regarding trainer pokemon over level 100. For some reason it seems like trainer pokemon that are exactly level 100 (or 101) are stronger than those over 101. I don't...
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