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After beating Black for the first time, I finally decided to play Pok?mon White 2. I downloaded a ROM online and just started playing it today. I was browsing through the Pok?dex online, and I now REALLY want an Altaria (I plan to breed for a shiny), but just found out that you obtain one on...
My usual choice would be Flareon as well since I love all of the eevee evolutions, but I have heard that Flareon has a tough moveset in this gen, being a physical attacker and lacking many fire physical moves. Houndoom would work great too, but it wouldn't be of use with Cynthia's Lucario like...
I got pretty far in Platinum, but I haven't had a firm 6th team member, the rest of my team has been with me since I caught them. This at the moment is my current team (though all move sets can be changed later)
Prinplup (33) Torrent
-Metal Claw
-Brine
-Surf
-Cut
Luxray (32) Intimidate...
I have an idea for a move that makes the opponent use a random move for that turn, similar to sleep talk, but for the opponent and doesn't require sleep. How should I go about scripting it? Should I just take from Sleep Talk?
Thanks,
GPK
So I've been building Sandune City, and one error has proven fatal to my success thus far: when I enter any building in Sandune City, the door will open, but I cannot walk in it.
I initially thought it was the event, but I copied and pasted the event from another city. Sometimes, it lets me...
I have been tinkering around with essentials for a while now, and this thought always stayed in my head:
When walking down a route or in a gym, after you encounter a Pokémon or battle a trainer, can the route's theme continue from where it left off rather than starting all over again?
I am...
In my game, I have created a fire type move called Extinguish.
Extinguish has a base power of 60 and an accuracy of 95, and it's a Fire-Type Special Attack.
The true coding thing I don't understand how to do is that, when the target is burned, I would like the target's burn to be removed and...
I've noticed that when you hatch an egg in Essentials, it plays the same theme as the evolution theme, and concludes by playing the same ME at the end. Is there a way to script a custom theme specifically for when eggs hatch, both the theme as it's hatching and when it hatches?
Thanks!
Thanks! It works!
It was kind of weird though, I didn't have to repeat when I went to script it the second time, it just worked from the other one I guess
Hello PokéCommunity!
I have composed several different Music Effects for receiving an item, a theme when the player receives a regular item, an egg, a TM, an HM, a Mega Stone, and a Key Item.
Is there any way I can make it so that way when the player receives say a Key Item, that a script will...