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already fixed i just frogot to close this post
got changed to
and that does it and you can find that line in src\battle_script_commands.c in function Cmd_getexp
the repo is https://github.com/GreatNateDev/CoolBlue and the litten folder in it is https://github.com/GreatNateDev/CoolBlue/tree/main/graphics/pokemon/litten @Lunos
@Lunos it doesnt have more then 16 because i decrased the color depth im just tryiing to make a working litten why is this so hard ill upload my src code and pngs to github and ping you when its ready
alright i figured a bit out now the front sprite has a backround color that i cannot get rid of btw this color only shows up in game what i did was open the 2 pngs in gimp combined them slapped it into GG and saved its pallet then i used that pallet on the frount and back png and now even though...
change that from a txt back to regular and its good to go i just added TOOLDIRS := $(filter-out tools/agbcc tools/binutils tools/poryscript,$(wildcard tools/*)) to it around that line shown in the error i fr just had this error like 1 hr ago
how would i do this by using graphics gale i can get the front of littens sprite working correctly cool but the back is very discolored and the same goes for if i get the back working his front is messed up! its really hard to figure out this is using prets pokemon decomp and some litten sprites...
alright thats done but i still have the issues with the front sprite i made the pallet by exporting the pallet for littens back sprite but the front sprite still looks cursed @Anon822
But litten has yellow eyes on the front @Anon822 and thats why i cant understand also heres the text without renameing litten his name looks like that image